Commando Pea: Many people use it in GW1. However, I don't see anybody playing with Commando Pea in GW2. And he's my least favorite plant too... yes, he needs a buff
Agent Pea: He's actually fine right now. He only needs a better zoom, since he is supposed to be a sniper variant for Peashooter
Plasma Pea: 7 ammo? No! How about 2 for the 1st charge and 3-5 for the 2nd charge?
Hot Rod Chomper: But he IS supposed to be that fast. He even have less health than other Chompers...
Toxic Chomper: I never really paid attention to that. lol
Chomp Thing: But regenerating health after swallowing a zombie is exclusive to Count Chompula. If any other Chomper do that, he will be useless. Maybe a small damage buff will be good enough.
Yeti Chomper: No freezing nerf to Yeti Chomper, please. Only decrease his health (175 => 150) will be more than enough).
Disco Chomper: I don't even have this variant yet... lol
Unicorn Chomper: Yup. His Rainbow Warp needs a small buff.
Shadow Flower: I never really seen a massive difference to her and Sunflower. Not even the firing rate (which it was supposed to be different).
Metal Petal: Agreed
Vampire Flower: Always happened to me before GVP (Graveyard Variety Patch), but now it is fine to me. But if it still happens to other people, it need to be fixed.
Future Cactus: Nope. Her damage is low compared to his GW1 version.
Zen Cactus: Ok. I admit. She needs a reloading nerf. But no nerf to her damage.
Camo Cactus: She really needs those buffs, since the Pirates are better snipers then her.
Citron: Decrease ONLY by 1. Nothing more.
Frozen Citron: Right now, with his freezing nerf, he is the worst freezing variant for the game. No more nerfs to him. Please.
Party Citron: With all those nerfs, he will became OP. Keep the Party Time! meter how it is right now.
Rose: OH HECK NO! > : ( She became USELESS on the GVP! Since then, I've been begging for a small buff to her, and now that she is "playable" again, you want to transform her into trash AGAIN? I WON'T ALLOW IT!!!
Fire Rose: I agree with the damage buff
Frost Rose: Nerf damage only. No firing rate nerf.
Party Rose: Yup. She needs that.
Kernel Corn: Decrease magazine only to 40. I guess that will be enough... for now...
BBQ Corn: His magazine capacity is good right now. -_-
Mob Cob: Same as the regular Kernel Corn
Party Corn: But he's the strongest party variant from the game. He doesn't need any changes
Tank Commander: All I want is to make him stronger than Scuba Soldier
General Supremo: Increase accuracy.
Camo Ranger: Dude. He already have more ammo than Camo Cactus. Why do you want to make him stronger?
Centurion: I guess that he is better to be used as a sniper (despite the fact that Camo Ranger is already a sniper variant for the Foot Soldier)
Park Ranger: He only needs a small damage nerd (decrease damage by 1 or 2)
Mechanic: Ok. Better accuracy = better Mechanic. : D
Painter: He's supposed to be a sniper variant for the Engineer. Only a small zooming and accuracy is needed
Plumber: Yup. Better splash radius is needed for that guy.
Chemist: Now that you mentioned, Chemist really needs a damage buff. But please, no OP Chemist again.
Paleontologist: Decrease long range damage. Now he's balanced : D
Hockey Star: Agreed with overheat buff
Rugby Star and Wrestling Star: Yup. Both needs a damage buff since they have a slower firing speed.
Moto-X Star: Agreed with slowing plants speed by 50% when covered by mud, but that's the only thing he needs.
Tennis Star: All he needs is a health nerf (200 => 175)
Imps: I can only agree with the S.H.R.IMP buffs. All the rest is not good
Captain Pirates: Only agreed with Captain Partyman
Side notes: Fully agreed.
I've also done a small post about balancing. Check it out!
Characters Balancing Features