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You know, I'm tired of EA not listening. I like the perks system, but there are not enough perks. They could even make perks to emulate character variants. For design space, there would be 8 upgrade points and 15 promotional levels, with faster experience earning.
Sample variants:
Vampire Flower: Sunflower's primary weapon heals 75% of the damage it deals. Damage is increased, but so is dropoff. Unlocks at Elite I, costs 5 upgrade points.
Flame Brainz: Super Brainz attacks slower, but lights enemies on fire. Unlocks at Specialist II, costs 4 upgrade points.
S.H.R.imp: Imp shoots and reloads faster. Unlocks at Super Elite I, costs 3 upgrade points.
Mob Cob: Kernal Corn's shots become piercing. Unlocks at Advanced III, costs 2 upgrade points.
Please do some of these EA, and fix your game first. We don't want a game broken even more. Another suggestion: set up servers WITHOUT the new upgrades in addition to servers with, so players who don't want to playtest don't have to.
Thank you bruh
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