Forum Discussion
Iron_Guard8
6 years agoLegend
I love the idea of different weights being given to different abilities and the ability to save 3 loadouts (It should be more though, even if just for more saved costumes). The upgrades in GW1 and 2 were certainly effective (even OP in the case of the Commando's ammo bonus in GW1), but not as big of a gap barring special cases like that one, as it is here.
We don't really need levels anyway. I mean I played a lot of TF2 till GW1 came out and it had no levels at all yet I played 770 hours in that game because it was a great MP experience. If players started with all the upgrades available, it'd be a more level playing field but modern online MP games are cursed with the idea of leveling up and grinding, so here we are.
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