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6 years ago
@stukapookaThey released the game untested and underdeveloped. But I believe Popcap can pull through if they consistently listen to community feedback and update the game with content and fixes at a satisfying pace.
stukapooka
6 years agoLegend
@Pheesley Yeah it's just kinda dissapointing to me and many others that they would do this when it really dosent make sense to take such a large step back with the feature but still add battle chests that tease people with the possibility of good matches with ai in game.
- 6 years ago
Totally agree, like i play at themost an half hour a day Neighborville, just to do the daily challenges and as soon as i made it i get back to Garden Warfare 2.
That's not right, should be that Neighborville was so good that i don't even wanna play GW2 anymore.
I really hope that we will get news about Garden Warfare3 someday.
The developers just need to accept that Neighborville did not worked out as they would have liked it to be.
- stukapooka6 years agoLegend@MrKritiek Yeah I get bfn not wanting to be gw3 and thats not a bad thing on paper, but I remember as somebody put it: it feels like innovation made due to overwatchs popularity where before hand we had a multi inspired kind of does its own thing shooter but know it just feels off outside of the new characters, besides pve areas it feels like solo and private play options were completely neutered and if I wanted PvP only I would just go back to gw1. Playing founders I went in so hopeful but besides battle arena I kinda just went "that's it that's all you done to innovate game modes" and the state turf launched in having to be downgraded to 8v8 along with mixed modes reducing player amount when no previous game had this problem with so called limitations kinda speaks for itself for what the state was when this game released.
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