Boss discussion: Spooky squash
Spooky Squash
Bfn description: THE BEAST FROM THE AUTUMNAL FEAST! Used to be "Up to no Gourd".
An orange squash with a carved out face with a candle inside to make him look like a jack o lantern.
The main boss of the tale of the spooky squash.
From October 26, 2016 to October 29, 2016, and later returned on April 27, 2017 to April 30, 2017, August 31, 2017 to September 3, 2017 and November 5, 2019 to November 11, 2019.
Gw2: Zombies must lure him out with candy at the aqua center. He mainly just hops around the map with no real destination in mind shike attacking the zombies with fire balls and fire breath.
He appears to be invincible but this is actually not true. He simply has a obscenely latgr amount of health to where you barely do damage to him but yes your weapons do work so take potshots at him when you can.
Zombies must have two members stand in circles around tombstones on the top of the aqua center. This will summon the guardian, a champion Giga Torchwood, if zombies leave and don't immediately come back than the anchor will be broken and they must start again from scratch.
They will than have to give one zombie the hungry bucket. They must beat up champion heroes for candy. If they do not feed it candy they will all be wiped out by the curse of all hallows eve. ONLY the zombie with the bucket must eat the candy otherwise its power will be lost.
All zombies no matter where they are are given a sugar rush which buffs their damage immensely (about 50 times) allowing them to now significantly damage spooky squash. Repeat until victory. Awards 15 rainbow stars and gives a halloween cosmetic for scientist.
Powers
Fire Spit: Shoots a fire ball that does splash and fire damage. It's a range attack.
Fire Breath: Spooky Squash breaths fire at a close distance doing fire damage. Similar to Giga Torchwood's Volcano Breath.
Spooky Slam: Spooky Squash slams the floor causing damage and stunning zombies.
Health gw2 only
875000 health (Normal)
775000 health (Hard)
675000 health (CRAAAAZY!!!)
Yes he actually gets weaker on higher difficulties.
Bfn: called pumpkin squash now. Health was tuned to make him a normal boss. Otherwise his powers are the same. His elite wave requires you to beat up a yellow chomper champion who constantly runs away and then take the seed to the soup. One zombie must drink it and produces a radius damage boost every zombie must be in to benefit from the effect.
Honestly I have fond memories of his bosshunt in gw2 due to not having xbox live at the time it came out with a free trial timeframe (big brain move tbh). However, it's still really frustrating and the lack of communication really hurts the tombstone and bucket sections easily making it the second hardest boss hunt right behind yeti king. Many modders have reused this hunt for custom ones and have honestly made it much better with solo play features by removing the function of having to stay in the tombstones radius and switching to a bot before death prevents the teamwipe. Man I want boss hunts back. Was it really that hard for steve to just be programmed to play this guy at halloween?
His Bfn version is really lackluster. He really doesn't bring much to the table as Torchwood is the far more engaging fire boss with more moves and the elite wave isn't difficult just tedious as your the same thing over and over with no serious threat of failure and the chomper champions don't even fight back.
According to the loading screen before starting the Boss Hunt, the Spooky Squash exists because Crazy Dave put candy in the soil under the giant doom moon.
I also appreciate how the last two plant bosses in the game to fight as zombies are hybrids.