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@realitysquaredGreat analysis of why those challenges weren't working and possible ways to make it much better. It took forever (and luck) to get that first challenge and I also imagine many didn't get passed it. After that frustration, I only had a few days for the second & third challenge and just could not manage the luck to get the second one. Since I saw literally no bosses vanquished in the games I played after getting the first goal (I wasn't paying attention to them before the goal so I'm not sure if some where done then), a lot of people must have ended up stuck on that one too. Your suggestion for the first challenge was actually what I was thinking of as a good solution for the second one (having your team vanquish a boss, instead of having to do whatever percentage is needed individually) but it still doesn't get around the fact that bosses spend almost no time in the game with how fast it moves in 8v8.
Edit - funnily enough, I just kept wishing I was on the "hard" star challenge. Just playing the game trying to get the other goals I won many many more games than needed. Maybe the goals could run simultaneously (like character challenges) so we have a better shot of finishing them.
I'm really not looking forward to the third rotation of this mode if it's not adjusted in some fashion.
- 6 years ago
@realitysquaredAgreed. Here's hoping they at least look at the completion numbers and make adjustments even if they don't consider our thoughts here.
Edit - if we are lucky, people on Reddit and Twitter are also expressing concerns. Those avenues appear to be persuasive at the moment to devs.
- 6 years ago@TLEsquire Twitter has a "direct line" so to speak 😔
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