Forum Discussion
Ops need work yet for sure. I'm still enjoying them and like that the old boss hunts are now part of the ops instead of getting the crazy difficulty boss down to 5% and then losing because someone who was low health grabbed the candy bucket and ruined everything when they immediately got vanquished, wasting nearly 1/2 hour.
Like you I want to see the backup dancers and zombie vampires back to add flavor, and want the bosses to have their special attacks back. I don't miss overbean though, that was just annoying and he did so little damage while taking so little, it was best to just get out of his LoS and wait for it to end, but I never felt threatened by it. On every other point you make, I heartily concur.
In addition to your points, I'd like to add that the Elite Yeti boss is a mess right now., It's the only elite boss I haven't beaten and it bugs a lot. I just had an elite squash boss that went smoothly, but then got an elite yeti and it wasn't half down in the time limit. There's too many imps to vanquish to spawn ragnorimp, there's too many extra mobs when trying to fight the imps, and when you do get the plunger it can bug out where even as the bearer of the plunger, your damage drops from in the hundreds to 3 (I was Citron), and then it climbs back again but by then you've lost thousands of points of damage due to the bug. This is extremely frustrating and I hate to see it at all, but when you see one and have new people in there with you, which I am seeing a lot tonight, it's far worse as I fear they'll get discouraged and leave.
I also want to see the ability to select difficulty, the ability to choose if you get an elite boss or not, and some of the old stuff back like evacuations.