Broken/Overpowered Characters?
As I've said previously, with over 100 different characters and a total of 14 character classes (with the addition of two unique character classes), there's a guarantee that there are going to be some worse than others.
Sometimes, however, things can go a "tiny" bit too far, and end up making a particular character much stronger than others, and often difficult to deal with.
In this list, I'm going to be counting down my picks for the top 10 broken/overpowered characters in the game.
10. Electro Pea
Electro Pea is capable of detonating shots from his Electro Cannon during flight.
These projectiles may be slow, but they really help you time their detonation, and deal lots of damage.
The detonation radius is large, and the damage is great, making him a powerful "Anti-Imp" character.
If that weren't enough, he is also faster than other Peashooters, and he gets two reload upgrades, bringing his reload time down to just below a second long.
9. Marine Biologist / Paleontologist
I know it may seem like cheating to put two characters at the same spot, but they essentially fit the same role, both being Scientists, and I just couldn't say one is better than the other.
Marine Biologist has a fast firing rate, bringing his damage output higher than most other Scientists.
Paleontologist is not only a fire variant, but he also has a decent clip size, and his weapon has splash damage.
Being Scientists, they can warp to get close and deal that massive damage, use the warps to escape, and of course, heal themselves.
8. Frost Rose
Roses have always caused me trouble, with their frustrating abilities, and long ranged homing thistles.
Frost Rose not only has that long range, but her firing rate is very fast, her damage is quite decent, and her charged shots travel very fast and have a decent splash radius.
She can freeze Zombies very quickly, and easily vanquish them before they break free.
7. Kernel Corn
The Kernel has been seeing nothing but buffs over pretty much every major update, and now, he's a very mighty character.
The game itself says "He's always on the front lines." but in reality, Corn has enough firepower to fight from wherever he wants.
He has a large clip size, fast firing, and deals large amounts of damage.
He was intended to be a Plant counterpart of the Zombie's Foot Soldier, but now, you can hardly call them rivals, Corn outclasses Soldier in almost any way you look at him.
6. Petrified Cactus / Captain Cannon
Again, it may seem like cheating to put two characters at the same spot, but I just couldn't classify one as better than the other.
Similar to Electro Pea, these characters can detonate their projectiles during flight.
They're so much higher up on the list from several reasons.
Petrified Cactus has a large clip size, more health, and her slow projectiles make detonation easy to time.
Captain Cannon's projectiles are fast, making it easier to damage enemies from longer range.
Both do more damage than Electro Pea, which is another reason they're higher on the list.
The whole detonation mechanic takes time to master, but in good hands, it is a very powerful tool.
5. Nec'Rose
Another Rose on the list. I told you I have troubles with them.
Nec'Rose's damage may be low, but she applies a "jinx" effect to Zombies with her charged shot.
This jinx makes Zombies take 75% more damage from all sources, and removes any damage resistance, such as Pirate's Barrel Blast or the Superhero's Turbo Twister.
This can be used to completely shut down Z-Mechs.
Of course, the jinx amplifies her damage, as well. Her fast firing rate, along with the jinx effect, allows her to put out more damage than most other Roses.
4. Citron
Surprise, surprise. Default Citron isn't even in my top 3.
What hasn't been said about this guy before? His weapon deals tons of damage from any range and doesn't overheat for a long time.
His splash radius may be small, but its damage amplifies impact. (Reminder: Splash damage is what makes impact so powerful.)
He's just an overall tank, in any way you look at him.
3. Park Ranger
Not much that has already been said about the Park Ranger other than the stink clouds his weapon leaves where he shoots.
These stink clouds are why he's on the list. They can deal tons of damage, destroying motionless targets.
For those times where you get into a one-on-one, close ranged fight, those stink clouds basically do about half of your work for you.
2. Hot Rod Chomper
As the fastest character in the game, this Chomper trades health for a counter to his main weakness, speed.
This enhanced speed really helps Hot Rod Chomper get up close in a hurry. Combined with goop, there's no escaping this speeding carnivore.
He also gets two speed upgrades, which truly make him the fastest character in the game.
You could say that he has low health, or that he's vulnerable while chewing, but that high speed, along with the boost on swallow, more than make up for it.
And forget about using a close range character to take him down. Spikeweed is more broken than ever, now that it instantly snares, and doesn't take time to arm. This really allows Hot Rod Chomper to get aggressive, and gives him yet another combo setup, besides the casual Goop to Burrow.
Now, before I talk about my number one pick, I would like to discuss some dishonorable mentions. These are some characters I feel are overpowered in some ways, but weak in others.
DHM1. BBQ Corn
This Corn previously would've made the number two spot, but he's since seen a lot of nerfing.
BBQ Corn is capable of igniting enemies, and keeping them on fire until they fall, thanks to his very fast firing rate.
However, each individual shot deals a very low amount of damage, making him worse than other Corns for accurate players.
DHM2. Tennis Star
Similar to Hot Rod Chomper, this All-Star makes a trade for speed.
Tennis Star moves at full speed with his weapon reved up, allowing him to run around his foes, showering them with a barrage of damaging tennis balls.
However, he didn't make the list because of his damage. He has a slightly slower firing rate than other All-Stars, and he puts out a low amount of damage outside of close to mid range.
DHM3. Toxic Brainz
After a while of debating, I decided to not include legendaries on the list. However, Toxic Brainz does come very close to making the list.
Toxic Overload is by far, THE strongest legendary mode, and it can be the easiest to activate as well. However, that's not to say it can also be the hardest.
Toxic Overload only builds by landing punches, and resets on death, even if you are revived.
Until you activate it, you're basically playing a weaker version of the default Super Brainz, with the added toxic effect.
1. Frozen Citron
Yeah, pretend you didn't see this one coming.
Frozen Citron may lack splash, but his damage is still very high, even without it.
He freezes his foes in about one second flat, and from there, that's it. There's nothing you can do anymore. He'll vanquish you before you get a chance to act from that point.
Not even Z-Mechs stand much of a chance against him, being very large targets. He easily takes them down by freezing them, followed by an E.M.Peach for the stun lock.
He actually used to be kind of balanced, overheating quickly, requiring you to be accurate in order to freeze before overheating. Then "Trouble in Zombopolis: Part One" came along...
He's actually seen some "tiny" nerfs, such as a slight decrease to his freeze rate, and decrease in his long range damage, but it really hasn't effected how he's played much, if any.
Sure, some of you may play some of the characters on my list and think they're perfectly fine, but don't take it personally. This is my list, and nothing is going to change that.
And with that, this has been my list of the top 10 broken/overpowered characters.
Worst/Weakest Characters List: http://answers.ea.com/t5/General-Discussion/Worst-Weakest-Characters/td-p/5759458