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Anonymous's avatar
Anonymous
9 years ago

Broken/Overpowered Characters?

As I've said previously, with over 100 different characters and a total of 14 character classes (with the addition of two unique character classes), there's a guarantee that there are going to be some worse than others.

Sometimes, however, things can go a "tiny" bit too far, and end up making a particular character much stronger than others, and often difficult to deal with.

In this list, I'm going to be counting down my picks for the top 10 broken/overpowered characters in the game.


10. Electro Pea

Electro Pea is capable of detonating shots from his Electro Cannon during flight.

These projectiles may be slow, but they really help you time their detonation, and deal lots of damage.

The detonation radius is large, and the damage is great, making him a powerful "Anti-Imp" character.

If that weren't enough, he is also faster than other Peashooters, and he gets two reload upgrades, bringing his reload time down to just below a second long.

9. Marine Biologist / Paleontologist

I know it may seem like cheating to put two characters at the same spot, but they essentially fit the same role, both being Scientists, and I just couldn't say one is better than the other.

Marine Biologist has a fast firing rate, bringing his damage output higher than most other Scientists.

Paleontologist is not only a fire variant, but he also has a decent clip size, and his weapon has splash damage.

Being Scientists, they can warp to get close and deal that massive damage, use the warps to escape, and of course, heal themselves.

8. Frost Rose

Roses have always caused me trouble, with their frustrating abilities, and long ranged homing thistles.

Frost Rose not only has that long range, but her firing rate is very fast, her damage is quite decent, and her charged shots travel very fast and have a decent splash radius.

She can freeze Zombies very quickly, and easily vanquish them before they break free.

7. Kernel Corn

The Kernel has been seeing nothing but buffs over pretty much every major update, and now, he's a very mighty character.

The game itself says "He's always on the front lines." but in reality, Corn has enough firepower to fight from wherever he wants.

He has a large clip size, fast firing, and deals large amounts of damage.

He was intended to be a Plant counterpart of the Zombie's Foot Soldier, but now, you can hardly call them rivals, Corn outclasses Soldier in almost any way you look at him.

6. Petrified Cactus / Captain Cannon

Again, it may seem like cheating to put two characters at the same spot, but I just couldn't classify one as better than the other.

Similar to Electro Pea, these characters can detonate their projectiles during flight.

They're so much higher up on the list from several reasons.

Petrified Cactus has a large clip size, more health, and her slow projectiles make detonation easy to time.

Captain Cannon's projectiles are fast, making it easier to damage enemies from longer range.

Both do more damage than Electro Pea, which is another reason they're higher on the list.

The whole detonation mechanic takes time to master, but in good hands, it is a very powerful tool.

5. Nec'Rose

Another Rose on the list. I told you I have troubles with them.

Nec'Rose's damage may be low, but she applies a "jinx" effect to Zombies with her charged shot.

This jinx makes Zombies take 75% more damage from all sources, and removes any damage resistance, such as Pirate's Barrel Blast or the Superhero's Turbo Twister.

This can be used to completely shut down Z-Mechs.

Of course, the jinx amplifies her damage, as well. Her fast firing rate, along with the jinx effect, allows her to put out more damage than most other Roses.

4. Citron

Surprise, surprise. Default Citron isn't even in my top 3.

What hasn't been said about this guy before? His weapon deals tons of damage from any range and doesn't overheat for a long time.

His splash radius may be small, but its damage amplifies impact. (Reminder: Splash damage is what makes impact so powerful.)

He's just an overall tank, in any way you look at him.

3. Park Ranger

Not much that has already been said about the Park Ranger other than the stink clouds his weapon leaves where he shoots.

These stink clouds are why he's on the list. They can deal tons of damage, destroying motionless targets.

For those times where you get into a one-on-one, close ranged fight, those stink clouds basically do about half of your work for you.

2. Hot Rod Chomper

As the fastest character in the game, this Chomper trades health for a counter to his main weakness, speed.

This enhanced speed really helps Hot Rod Chomper get up close in a hurry. Combined with goop, there's no escaping this speeding carnivore.

He also gets two speed upgrades, which truly make him the fastest character in the game.

You could say that he has low health, or that he's vulnerable while chewing, but that high speed, along with the boost on swallow, more than make up for it.

And forget about using a close range character to take him down. Spikeweed is more broken than ever, now that it instantly snares, and doesn't take time to arm. This really allows Hot Rod Chomper to get aggressive, and gives him yet another combo setup, besides the casual Goop to Burrow.

Now, before I talk about my number one pick, I would like to discuss some dishonorable mentions. These are some characters I feel are overpowered in some ways, but weak in others.

DHM1. BBQ Corn

This Corn previously would've made the number two spot, but he's since seen a lot of nerfing.

BBQ Corn is capable of igniting enemies, and keeping them on fire until they fall, thanks to his very fast firing rate.

However, each individual shot deals a very low amount of damage, making him worse than other Corns for accurate players.

DHM2. Tennis Star

Similar to Hot Rod Chomper, this All-Star makes a trade for speed.

Tennis Star moves at full speed with his weapon reved up, allowing him to run around his foes, showering them with a barrage of damaging tennis balls.

However, he didn't make the list because of his damage. He has a slightly slower firing rate than other All-Stars, and he puts out a low amount of damage outside of close to mid range.

DHM3. Toxic Brainz

After a while of debating, I decided to not include legendaries on the list. However, Toxic Brainz does come very close to making the list.

Toxic Overload is by far, THE strongest legendary mode, and it can be the easiest to activate as well. However, that's not to say it can also be the hardest.

Toxic Overload only builds by landing punches, and resets on death, even if you are revived.

Until you activate it, you're basically playing a weaker version of the default Super Brainz, with the added toxic effect.

1. Frozen Citron

Yeah, pretend you didn't see this one coming.

Frozen Citron may lack splash, but his damage is still very high, even without it.

He freezes his foes in about one second flat, and from there, that's it. There's nothing you can do anymore. He'll vanquish you before you get a chance to act from that point.

Not even Z-Mechs stand much of a chance against him, being very large targets. He easily takes them down by freezing them, followed by an E.M.Peach for the stun lock.

He actually used to be kind of balanced, overheating quickly, requiring you to be accurate in order to freeze before overheating. Then "Trouble in Zombopolis: Part One" came along...

He's actually seen some "tiny" nerfs, such as a slight decrease to his freeze rate, and decrease in his long range damage, but it really hasn't effected how he's played much, if any.

Sure, some of you may play some of the characters on my list and think they're perfectly fine, but don't take it personally. This is my list, and nothing is going to change that.

And with that, this has been my list of the top 10 broken/overpowered characters.

Worst/Weakest Characters List: http://answers.ea.com/t5/General-Discussion/Worst-Weakest-Characters/td-p/5759458

7 Replies

  • no z7 imp? yea your not good at making list. 

    Also the hot rod chomper isn't strong, they just get ignored and get you when you are already being shot at. 

    Also no frozen citron is terrible. You can't win against allstars who ability spam, you can't beat the drake mech, you can't beat a zmech when they are using missles, and of course the imps and their small hit box and unfair gravity gernade. 

  • Anonymous's avatar
    Anonymous
    9 years ago

    @ShavedThronel0

    I take it you have something against Imps, and Zombies in general.

    Allow me to make some counter claims.

    Z7 Imp is not overpowered. He's really darn good, but not overpowered. Sure, claim that Gravity Grenade is broken all you like because it's true, but Imps being such fragile targets are weak against all sorts of potential threats, including Chomper's Goop, splash damage, explosion characters, Corns, Roses, and a whole lot more.

    Hot Rod's trade of health for speed makes him all sorts of broken, considering how much harder it has become for a gooped Zombie to turn, Spikeweed's instant snare, and how absurdly fast he moves with Burrow.

    Frozen Citron may have difficulty with Imps, but he is NOT weak. His absurdly long lasting laser allows him to freeze enemies with ease, and if you're having trouble hitting them, the E.M.Peach will keep them still long enough for you to freeze them.

    All-Stars may have great abilities, but once they're used up, they're just another big old bullet sponge.

    Drake Z-Mechs may obliterate anything at close range, but ONLY at close range. Sure, they have that charge, but they're only getting two uses out of it, at best, before the mech's timer runs out. Also while the charge is on cooldown, they have nothing to help close distance on longer ranged targets, leaving them vulnerable to anything that wants to sit far away and snipe away at their health. This is where Frozen Citron comes in, shooting from afar for the freeze and stun combo.

    Missile Madness? Please. It's not common to see anyone using the basic or Party Imp, as most use Drake, Pylon, Z7, or even the occasional Scallywag.

    You can believe what you want, but as a currently max ranked player on PC with almost a thousand hours of game time, I think I know about my likes, dislikes, and characters that are most certainly broken.

    Also, for the last time. This is MY list. Did you not see the whole "Don't take it personally" part?

  • Great list. Frozen Citron is a beast to battle considering how fast he freezes you leaving you helpless.

    Also, the inst-kill of the spikeweed also leaves you helpless against it. Too bad they didn't make the spikeweed more like the Garden Warfare 1 version. Goop and spikeweed should be adjusted to be more like the GW1 original.

  • @Superjesse124

    Still the imps have broken gravity gerndade and impkata which does 50+ damage and 20% damage resistance with no aiming at all. Yea people with the z7 imp who have no skill suck but then those who know how to aim and dodge is a nightmare to fight and win against. 

    I seen the common chomper who only eats zombies and the rare chomper that eats strong zombies and bites the weak ones. Its easy to tell a chompers moves because all it is just run strait in front of you to the back of you so you know that you should be able to stop them or deal high damage to them. and spike weeds placing is a waste unless its something like a turbo twister. 

    You said that the frozen citron is not the best character by saying it is weak against imps which is like 33% of all zombies team. also try killing 3 imps at once and tell me how many times you had 3 imps vs the amount of times you win against them.

    Allstars is like 15% of the zombie team. I know that they are vulnerable after they spam their ability but they die quickly with their abilites ready to go. so they spam abilities, die and immediately recover abilities, then spam abilities and the cycle goes on. 

    Drake mech has good range. They can jump 5 times, they can use the dragon swoop to get you if your far, then the shield that makes them immune to empeach. They can attack you if you are in a high place because their mech is broken. 

    I see at least 1 normal imp each game and the low levels just spawn their mech and when they see a plant its missle madness time. 

    Also don't use the i'm max level, played 1000+ hours as an excuse to be correct. I am max level and played 1000+ hours. 

    I hated the zombies as soon as they dicided to buff the imps to 75 health because people didn't know how to play as them,  buffed the pirates, made broken new variants for the zombies of the old classes (scuba soilder, tennis star) and the ones on the plant teams get nerfed. (zen cactus, unicorn chomper)

    Not sure how diffrent PC is from console but more kids who don't know how to shoot and only ability spam really messes the game.

  • Anonymous's avatar
    Anonymous
    9 years ago

    @ShavedThronel0

    Clearly this isn't an argument either of us are going to win, nor is it worth going on for days about.

    I'm just covering how I see the game. I know some others (such as you) aren't always going to agree with me, and that's okay.

    All your feedback, positive and negative, encourages me to keep going. I learn from some mistakes, and learn much more in the process from all of you.

    So, please. Just allow me to state my opinions about how I see this game, and respect me for them.

  • No point in arguing online, no one ever wins. I think we all just need to get use to the way things are. there's nothing more frustrating than characters constantly been changed and feeling like you have to learn them all over again. There's ways to beat any of these characters. Even if you need to switch characters in order to do so. Or just get on the mic and ask from help from your team. I understand you guys frustration, I really do. That's why I don't use really any of the characters you mentioned. I have to say, there's nothing that makes me happier when my team beats a team full of OP characters. And I damn sure let them know it when I have that 20 or seconds to brag between games. Try that and you'll see there team leaving the game leaving room for more competitive players to come in. Anybody can get a long streak sitting back with the characters you mention. I've gotten a 48 streak with the law pea playing aggressively and I'm damn proud of it. I guess what I'm trying to say is let those people know if there abusing characters, challenge them. Put them in there place.
  • I have to agree with @dwooten77, a lot of times whether or not you get repeatedly trampled by another particular character type will depend in part on what character you are playing yourself, along of course with other factors like skill comparison, terrain and variables like general combat chaos.

    For myself personally some of the characters on your list can be problematic but generally the reason I find them so is due to the character I'm currently playing not being a suitable foil for them, with a close second being that I'm distracted by trying to accomplish a particular thing.

    Generally speaking in a game I give as good as I get even against characters labeled as "OP" or "Broken" and it's rare that another player gets ahead of me enough to become a Nemesis when I'm playing a character which I'm comfortable with but when it happens I just shrug it off because it's not worth souring your entire attitude over. Heck, it happened this morning with a BBQ Corn player getting 1-9 over me while I was trying to level up my Sanitation Expert by coming in repeatedly from the flanks while my attention was elsewhere but I'm not going to say that it happened because of the character because in the same game I managed to get matching vanquishes with other Corns and managed to make a Hot Rod Chomper player really angry with me by going 7-1 against him.

    I agree that the "instant arming" Spikeweed is a feature which can be considered Broken since it's a radical change to entirely remove the arming time that it had in GW1. But as far as other characters are concerned I don't personally consider any of them to be overpowered- I've frozen an oncoming Z-Mech as easily with an Ice Cactus as I have with the Frozen Citron and I've done equivalent feats with the Arctic Soldier and Goalie Star against the Plant team.

    My own view is that different variants have different advantages and some of those advantages are easy to access, like fire, ice and toxic effects, while others need more skill or experience to use to their full advantage.

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