Buff list for all sunflower variants
Universal buffs:
- 20% damage reduction while reviving
- Slightly increased range for heal beam
- Health pot drops 4 sundrops instead of 3.
Decrease time between each sunburst by 0.5 seconds.
Variant specific buffs:
Sunflower - Increase damage by 1 - Shrink reticle for improved precision - Slightly decrease damage fall off
Fire flower - Increase damage by 1 - Shrink reticle for improved precision
Power flower - Increase damage by 1 - Shrink reticle for improved precision - Greatly increase projectile speed - Slightly increase electricity AOE range
Shadow flower - Increase damage by 1 - Shrink reticle for improved precision
Mystic flower - Shrink reticle for improved precision - Slightly decrease the time it takes to get a full charge - Remove the speed penalty for charging
Metal petal - Increase damage by 1 - Shrink reticle for improved precision
Sun pharaoh - Shrink reticle for improved precision - Slightly decrease damage fall off
Alien flower - Increase direct hit damage by 3 - Increase ammo by 5
Vampire flower - Add the ability to jump slightly higher and hover briefly similar to Rose, because she's a vampire and vampires are supposed to be able to fly!
Stuffy flower - Increase damage by 1 - Increase the number of sundrops from a vanquished opponent from 3 to 10, so that she can return 50 HP, instead of 15 which is embarrassingly low. - Increase the time it takes for sundrops to disappear (kudos to CopperminetypeK for suggesting that)