Forum Discussion

Anonymous's avatar
Anonymous
9 years ago
Approved

Buff list for all sunflower variants

Universal buffs:

- 20% damage reduction while reviving

- Slightly increased range for heal beam

- Health pot drops 4 sundrops instead of 3.

Decrease time between each sunburst by 0.5 seconds.

Variant specific buffs:

Sunflower - Increase damage by 1 - Shrink reticle for improved precision - Slightly decrease damage fall off

Fire flower - Increase damage by 1 - Shrink reticle for improved precision

Power flower - Increase damage by 1 - Shrink reticle for improved precision - Greatly increase projectile speed - Slightly increase electricity AOE range

Shadow flower - Increase damage by 1 - Shrink reticle for improved precision

Mystic flower - Shrink reticle for improved precision - Slightly decrease the time it takes to get a full charge - Remove the speed penalty for charging

Metal petal - Increase damage by 1 - Shrink reticle for improved precision

Sun pharaoh - Shrink reticle for improved precision - Slightly decrease damage fall off

Alien flower - Increase direct hit damage by 3 - Increase ammo by 5

Vampire flower - Add the ability to jump slightly higher and hover briefly similar to Rose, because she's a vampire and vampires are supposed to be able to fly!

Stuffy flower - Increase damage by 1 - Increase the number of sundrops from a vanquished opponent from 3 to 10, so that she can return 50 HP, instead of 15 which is embarrassingly low. - Increase the time it takes for sundrops to disappear (kudos to CopperminetypeK for suggesting that)

2 Replies

  • Anonymous's avatar
    Anonymous
    9 years ago
    Approved

    Well any sunflower buff I'd take... Although with Alien Sunflower I'd like it if they increased the ammo by 5 like you said, because I said the same thing. Make it 15 shots. But I wanted them to give her Sun Pharaohs 3 shot burst as well..... She doesn't hit as hard as Sun Pharaoh per shot. And Alien doesn't get any damage upgrades... 

    But there are problems around the board on the plants. I was just playing Jade Cactus and she only hits for 22 damage? Now I thought in the last patch they reduced the damage of the Captains sniper to be less than that of the Cactus, because the Captain has a shotgun too. But I know Sharkbite hits harder than that... I feel like the Cactus outside of Zen and Camo is relatively weak. I'm only saying this because I could have sworn that they made the Captains damage less than Cactus'... At least that's what they said. Right? What the heck is going on here?

  • Anonymous's avatar
    Anonymous
    9 years ago
    Approved

    I was about to ask for insane buffs for the Alien Flower until I played her upgraded in Turf Takeover and topped the scoreboard with kill master (45 kills), kill streak master (18), and heal master (590) and a K/D of 15.00!!!!. She is very bad at 1v1 at close range, but extremely good at certain situations where the zombies clump together near the capture point, or behind the giant boot in the final stage of Seeds of Time. 

    Sharkbite is OP, but I'm pretty sure PopCap is aware of it by now.

Featured Places