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Hum...Cactus accuracy it the same,however,his shot are a tad slower so that have to predict more where you need to shoot. I'm pretty sure pirate have the same shoot speed...For basic at least.
And ye,sharkbite is op.
maybe its just me then. but cactus' accuracy feels very different from pvz1. When I play sharkbite, he feels like old cactus to me. also I never see cactus of any variant in accolades except first strike and sometimes streak. In pvz1 I lead in kills at least 75% of matches I played. In pvz2 he just seems to miss so often. shots go right through enemies like old school pea shots.
- 10 years ago
I wouldn't be surprised if Sharkbite sees a nerf in the next patch. For being the mirror of the camo cactus, he certainly outclasses her in most everything - aside from damage. A smart solution would probably to lower his clip size and his reload speed - and if that fails, reduce his fire rate.
And as for cactus accuracy, I usually jokingly blame the newer engine. But it's probably either a lowered bullet speed or a result of the larger maps. It's a little frustrating having to increase your lead when aiming - but you can adjust and adapt given time.
- 10 years ago
You're not wrong, but I'm not in favour of anymore nerfs after Rose happened. The pirate class on the whole is OP, no class except Engineer should have two counters to Chomper.
I would much rather they make the Cactus more fluid, easier to aim like the Pirate, maybe increase her health/damage as well as improve her abilities. They are weak sauce compared to Pirate. Pirate zooms in almost instantly.
- 10 years ago
I think what he is saying is that the target reticle for the cactus expands much quicker than deadbeard's resulting in shots missing.
If you fire at a stationary soldier in rapid session with the base cactus from long range, there is a chance the 3rd or 4th shot will miss even if he doesn't move. Its not because of the cactus accuracy, but because the reticle has expanded reducing your chance of getting the last crit. I always pause for a split second between the 1st or 2nd shot, so the last two don't miss. I learned this the hard way in GW1.
The reason deadbeard is more accurate is because his reticle reduces in size between shots even if you mash making his shots more accurate. If the cactus reticle reduced in expansion between her shots or slower, she would land them more without players having to wait a split second so they all land.
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