@mchcreations wrote:
repeat-moss needs lots of turns to build, has a really low health for a cost of 4 and can be easily killed.
Valkyrie can be mixed with anything
for example
for 1 brain
- Smoke Bomb
- Teleport
for 2 brains
- Lurch for Lunch
As it was said
Costs less then magnifying grass
More health than magnifying grass
Gains attack faster than magnifying grass
Can be teleported in
total OP
Valkyrie needs a lot of your zombies to die during the same amount of turns moss generates 6 sun it needs for otk, it should be in your hand in the beginning of the match (unlike moss). Moss kills you the same turn and phase it was played, zombies don't have a proper reply to it aside from block (which affects valkyrie too), it negates its necessity to teleport. Other cards moss deck has are much more consistent than valk cards (BEP, Bananasaurus, berry blasts). Berry infinite doesn't have any hidden requirements 3 cards aside, other toolkit guarantees survival till turn 6 when it goes off and unlike moss (3 chances to block), valk (2 chances to block) it ignores block if the first attack went through.