9 years ago
Cards under the Radar.
A lot of people here complain most of the time about combos or big, flashy dudes that do a lot of things. I personally think that most Decks that are currently really good perform well because they ...
Brainana is awfully potent. 4/3 may not be the best stats, but they're pretty solid on an Amphibious plant, and removing all the zombie hero's Brains is just brutal if your hand happens to be full of tricks instead of zombies. It would be potent even if it just removed 2 or 3, but all of them is simply too much!
For a very simple but powerful card, I think ducky tube is high on my list. One cost card that can get out of hand in a hurry and playing it in water can cause big problems. On the plant side probably guacadile although I'm not sure how under the radar it is. It and take out most of the big dogs for a realativly low cost.
@RedPlanitMars wrote:
Brainana only prevents zombies from playing tricks however they may not have any tricks. Remember Ra Zombie.
Exactly! Ra Zombie has strict limitations as to how much sun he can remove. Precisely what is missing from Brainana!
yes but Brainana is
1) legendary
2) more expensive
Ra does limit your potential in both departments while Brainana limits only tricks. One could argue that the suns Ra removes are actually "worth" more than the ones that Brainana removes. Also comparing Brainana an Ra is pretty trashy considering at the same pricepoint you get defensive end which is much more comparable.
In other words; brainana has the potential to do nothing thus beeing either vanilla or just stuck in hand while RA will rarely miss. This said; Brainana is way more lategame oriented and Ra is supposed to be played on curve or only slightly off curve.
Ra on turn 5 is arguably stronger than Brainana on turn 6 as it throws you back to turn 3 (literaly) while brainana just prevents you from playing Tricks.
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Maybe Zombie Decks are just to Trickheavy? I mean otherwise there would be no reason to be butthurt about loosing tricks for one turn :P?