Chomper Balancing
Hello, I highly recommend nerfing some of the chompers since I think some are too powerful. Here is a list of what I think the chompers should be like.
Chomper: Health nerf to 150
Fire Chomper: Health nerf to 150, decrease spray range
Power Chomper: Health nerf to 150, decrease spray range
Toxic Chomper: Health nerf to 150
Hot Rod Chomper: Doesn't need to be changed
Count Chompula: Still has 150 health, but since it can heal itself, nerf bite damage to 20 and slightly increase swallow time
Armor Chomper: Damage upgrade only increases bite damage to 55
Chomp Thing: Doesn't need to be changed
Yeti Chomper: Health nerf to 150
Disco Chomper: Health nerf to 150, does 20 bite damage normally, 35 in party mode, but can fill meter from bite kills as well
Unicorn Chomper: Health nerf to 150