Forum Discussion
4 years ago
I would say that BfN's primary might live as long as it is a variant and has actual drop-off. Bouncy projectiles with diminishing damage are good for scouting/ disarming traps.
Turret should be separated from buffs because only Kitchen Sink Zombie can have everything at once.
For the teleporters - maps generally should have more interaction options. Build a lift/jumping pad/teleporter/bridge/beacon/ you name it. Double time also goes in that category.We have all that science and magic in PvZ and somehow only capable of shooting.
4 years ago
@voidlistener Engineer having variants like a nerfed bfn version and being able to build more things in maps sounds like a really cool idea and gives him more uses.
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