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I asked for something like this in GW2 too. Some kind of reward for maxing out levels on characters would be welcome. I like both the idea of coins instead of XP and the kind of 'master level' XP idea where you get rainbow stars for each level you would earn after level capping.
New classes will be added to the game. So the max level will raise and the player would start to level up as it is now implemented to the game. Once you reach max level again you would return to gain xp for rainbow stars.
It's hard to say of you are getting rainbow stars too quick this way. Then the stars could be only achieved by promoting characters to some kind of paragon level which bring's no new features just currency.
I hope it's clear what I mean because of my lack of vocabulary.
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