10 years ago
Consumables
Has anyone else noticed that you get considerably fewer consumables to utilize? I think it has a lot to do with having 4 types instead of just two now. Both teams now have offensive and defensive con...
It definitely feels like the packs are much stingier in GW2 than GW1. This isn't to say I want to see Coffin Zombies and Vase Weeds all over the place in multiplayer, but I think the counts on the basic consumable plants/zombies should be upped. No more PeaShooterX1 cards.
I'm fine with the idea that certain consumables have a lower drop rate for being "super rare" or even special, but the amount for the regular ones is extremely narrow.
Let's hope they take this into account for the upcoming patch and we can finally use all these little beasts rather than keeping them like currency or trophies ...
@TaasteTheRainbow wrote:
I'm fine with the idea that certain consumables have a lower drop rate for being "super rare" or even special, but the amount for the regular ones is extremely narrow.
Let's hope they take this into account for the upcoming patch and we can finally use all these little beasts rather than keeping them like currency or trophies ...
Even the more common ones don't seem to drop for me as frequently as they did in GW1. Makes it really difficult to play higher difficulties in Garden/Graveyard Ops without them.