10 years ago
Consumables
Has anyone else noticed that you get considerably fewer consumables to utilize? I think it has a lot to do with having 4 types instead of just two now. Both teams now have offensive and defensive con...
The sticker packs in GW2 seem to yield the same way it did in GW1, where cosmetics and taunt took priority over consumables, unless you purchase reinforcement or minion pack.
In GW1, a new player buying a 20k pack usually gets:
In GW2, the same thing applies except there is the addition of backyard items. So when you purchase a 35k pack in GW2, you are likely to get 1 variant piece and the remaining six stickers will be cosmetics, taunts and either BY item or AI consumable. The minion pack is the only one that does not get swarmed with cosmetics and weapon skins.
@IronCatFish47 wrote:
So when you purchase a 35k pack in GW2, you are likely to get 1 variant piece and the remaining six stickers will be cosmetics, taunts and either BY item or AI consumable. The minion pack is the only one that does not get swarmed with cosmetics and weapon skins.
I understand that, until you get the cosmetics all collected, you're gonna keep getting cosmetics.
Problem is that even when I get minion packs, I get team retry or self-revive cards... or walkers when I need pots... or vice versa.