Forum Discussion
@tristkiss wrote:
@IronCatFish47 So then why was the game intended to "work" this way? And more importantly, why should GW fans be okay with it? GW1 didn't need Destiny or the Division like drop rates of 1:100,000,000 to keep people playing. Most GW1 fans kept playing that game looooong after everything was collected because it was * fun!!!
You should be PO that instead of giving us more of that in GW2 they opted for the lazy way of hiding content behind horrible game modes like Infinity, and random drop rates just hoping for success off of the gambling nature in people. Which I think by now Popcap knows has horribly backfired on them. Because GW fans are NOT those kinds of people, if we were, we'd be playing Destiny.
I kinda have to agree with this. I still play GW1 most days - not because I want to unlock every single item the game has to offer but purely on the fact that it's an immensely enjoyable game to play. I'm a bit embarrassed to say this but aside from Black Ops 2, GW1 is easily my 2nd favourite shooter ever made on Xbox and that really does drive home the pure quality of the game.
Re: Content update:
Whilst I do applaud PopCap for implementing various fixes, I don't believe any amount of free content is actually going to make the GW2 anything close to the quality product that many people expected it was going to be, simply because the core mechanics of what made garden warfare so popular just don't seem to gel with the new direction that GW2 is taking. It's hard for me to put my finger on exactly why this is, so for want of a better explanation I will say it just doesn't 'feel' right. It also worries me that PopCap are proclaiming Zombopolis as their "biggest map ever" because in all honesty I don't think "big" is the way forward. No idea what others think but I personally am already struggling with the big in GW2 because in terms of multiplayer, "bigger" just implies an even longer epic trudge between A and B with not a great deal to do during the journey.
The funny thing is that I would in an instant give up everything that is GW2 in exchange for a couple more G&G maps in GW1 - even one more map with a day/night alternative. And you know, I would pay for this content!
At the end of the day I guess i'm one of those people who live in the past and cannot come to terms with the natural progression/direction of games sequels......
Talking of progression and direction. Various developers have spent the past three years completely changing the direction of the Call of Duty franchise in such a way that in barely resembles any aspects of the original series - and anyone who has actually played these games will testify to the fact that this is most definitely NOT a change for the better. Black Ops 1 comes out on backwards compatibility and as if by magic it's sales increase through one supplier by 14,000%. This isn't a coincidence or even a scenario where a bunch of nostalgic people want to resurrect an old chestnut - this is a serious statement from the gaming community and developers need to ask themselves exactly why the popularity of a game should hold so strong after such a long time.
"bigger, badder, bigger" ? No thanks, I'm happy living in the past with "smaller, funner, better"
what's so good about GW1 than GW2? Honestly i never played it.
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