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As someone with over 2000 hours in GW2 I was hoping to see it have support for a very long time. I still jump in to keep my multiplier up and do a few simple quests (instead of ALL of them every time like I used to do). I enjoyed GW1 a lot but GW2 just felt more alive and was easier to enjoy solo than GW1 was. I can't stress enough how much I enjoy this series and especially the 2nd game, I have so much more fun here than in other multiplayer team-based shooters.
I'm glad Rux and the portal aren't gone, even if they're limited now. But some people need to get those portal only achievements so limited portals will be problematic for many. Even more of a concern is that without community challenges, some people won't be able to get the hats. A lot of us have this all done, but I know some don't so I'd hate to see them be unable to acquire these things. I would like to see Rux sell the community hats so everyone who wants to get them still can if the challenges are over.
I know some have gone back to GW2 over their issues with BfN and similarly, some went back to GW1 after being unsatisfied with GW2, while some play 2 or all 3 games to this day. I don't think BfN will feel the loyalty that the 2 GW games have until and unless it has a lot of work done first.
Personally while I enjoy BfN, there's no doubt it needs a lot of work to really feel as good as GW2 did. The next patches really need to address the most glaring problems and deficiencies that BfN suffers from. I still feel BfN has massive potential but it's fallen short after how much many of us enjoyed GW2 and GW1. Some of these issues really need to be fixed sooner rather than later (Ops need work, 12v12 for TT again, basic movement/aim mechanisms need to be addressed as 3 core issues off the top of my head), or it will be a very rough road ahead.
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