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All modes are available in solo play as capture the taco and soil survivors already have ai programming and brothers gnomus can be soloed. Its really only sasquatch and cvd that would be hard to figure out and implement back. I've even seen a few custom boss hunts with the cut chili bean boss that have ai allies implemented. If popcap could make even 1 update to any of the games I would take this as number one.
Also the same way companies loose time to create cheevos/trophies, should be the same way they should be fixed, specially if it's a famous game like gw2! I just get so tired about this unobtainable cheevos/trophies for many games that it makes me wanna pay lot of money to the companies to just make a possibility for 100%.
Also let's not forget about the community challenges! If they ever decide to fix pvz gw2, it's logical that not only game modes, but the challenges aswell get a quick fix, I just don't know how will that be possible. One thing is for sure, still many like and play pvz games so it's only fair to have it fixed for the customers (us). EA is not only made by FIFA fans lol
- 4 years ago
@black_opREADYf1It's insane how easy a simple fixed rotation for the portal could be with the more special portals like boss hunt appearing in certain months. It makes me incredibly sad and angry that new and old players will never be able to 100% the achievements in the game.
I'm now worried about the pvz shooters as a whole (pvz 3 is somehow alive after all that has happened) as bfn reeked of a lower budget and development cycle and rightfully got backlash for its unfinished state but it still begs the question of what's going on behind the scenes and why they didn't just keep updating 2 or make a gw3 to begin with since bfn died so fast.
I loved the community challenge due to how fast they allowed me to unlock the legendaries and if I remember after wallnut hills came back the twilight chomper community challenge was done in one and a half day and the community only didn't fully complete one challenge.
I really appreciate the handful of modders for gw2 that are doing what popcap can or simply will not do to keep the mystery portal challenges around for players. - 4 years ago@stukapooka Modders? Is this like Irony or fr? Lmao
Unfortunately never hard a chance to participate in any community challenge, but I'd like to in the future if possible.
About BFN, I think instead of that, gw3 would have been a better choice cuz for example the title was already a familiar one and would be good for marketing purposes aswell, among other reasons.
But talking realistically, what are the chances for gw2 to have its DLC trophy/cheevo list fixed in the future? (Atm community challenges, dinos and boss hunt are the only unobtainable things)...
I've made a lot of work trying to change something, like creating a petition (which has already 100+ supporters), making PSNP post, contacting EA via support chat and even posting ticket on the support website if I remember correctly using one of my EA accounts.
I also talked a lot about it with a player on PSN and we even thought about paying players to spam EA support in order to achieve the fix.
It's just crazy the amount of time puted in order to change something. - 4 years ago@black_opREADYf1 The mods are real there are modders on pc who have added things like the boss hunts, wallnut hills, and soil survivors into solo play with bot support and even created new boss hunts by tweaking over existing ones like the cosmic chad, alpha zombie, thanos tree, and imitater. Its really fun honestly as some mods tweak spooky squash to be doable past the guardian stage either solo or with bots.
I don't think the chances are good tbh. During and after bfn popcap vancouver lost a lot of its dev team and became motive vancouver, they also put the portal on the fixed rotation its on now a year ago amd the only special mode in it is capture the taco that only happens once. If they did change the rotation I think people would like it as gw2 is by far the most popular of the 3 shooters and has the biggest player base alongside allowing players to access achievements much easier. Sadly I doubt this will happen as they already decided the rotation a year ago when bfn was still supported and i doubt they would change it after all this time.
It shouldn't be that hard to change though and I'm suprised they even went through with the current rotation with how many modes it leaves out. - 4 years ago@stukapooka I don't understand why they made that rotation without including the modes required for cheevos/trophies?
Also btw what about community challenges and respective chests?
Imo, easiest fix by far is autopop all unobtainable cheevos/trophies and end of the story, since I don't think they have patience to go through a more complicated process like changing the requirements or adding the content back in the game or like make it solo/co-op possible in private play or something... Players just want to have a possibility that's all. - 4 years ago
@black_opREADYf1I wonder why they went through with it as well since it clearly hinders achievement progression.
The chests went away with the weekly portals since they can't be bothered to create specifif challenges and are too lazy to just recycle old ones.
At this point anything would be better than nothing being done about these achievements and the content related to them. - 4 years ago@stukapooka Oh actually there's other solution aswell, which would be basically ea making packs or selling seperately unobtainable cheevos/trophies.. it sounds ridiculous af, but I wouldn't actually mind to spend few bucks to just have piece of mind and have it 100%!
This has never been done before I think, so that would be kinda a revolution in the videogames history lol.
But indeed, I wonder what's missing here exactly for this to get fixed somehow?... Like are the players the problem or the devs/company? Never understood completely who's to blame in the end here, since I know players specially gamers are one of the most spoiled lazy people (at least in the cheevos/trophies hunting community), when something gets unobtainable, most people won't do *, but just talk random bs on the forums, if it eventually gets fixed, then everyone gets back in the game smh - 4 years ago
@black_opREADYf1I think it's the devs imo.
Popcap keeps making baffling descions that are only hurting the series.
Sure EA may have something to do with it but popcap themselves admitted being in a lot of creative troubles before the EA buyout and there seems to have been budget cuts in mid 2017 explaining the overall lack of major content updates in gw2 before capture the taco after heroes released. They also layed off George Fan the creator of pvz.
Bfn seems to have only been made in 1 year at max and this was after a single player pve game was scrapped and its team was blended with the bfn devs which explains why the pve is the most functional and content rich part of the game. It was also strange to move from the gw series to bfn but given that bfn seems to be made on a lower budget things like variants being removed makes sense as its less effects, animations, and models to create and therefore saves money ( alot of assests were heavily reused in bfn as well but just remember this is my theory so anything's possible at this point). It was even made by the gw team so the disconnect feels even stranger.
Games receiving support years after the official end of support are indeed very rare.
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