Anonymous
9 years agoDevelopers-Idea Suggestion:Coffe Bean,Endless Ops and More
Hello this is idea suggestion...
First... Imps
Football Imp
Imp Variant
Super Rare
Attack:
Ball Busters
20 Ammo
Fire 2 of attack like Pylon Imp's attack but faster attack rate
Deal: Damage/Critical
Close range-13/14
Medium range-11/12
Large range-7/8
Football Mech
Based on Mech-Football Zombie from plants vs. zombies 2
400 Hp
Primary Attack
Football Suspensor
Rapid fire football balls
Close range-17/18
Medium range-12/13
Large range-9/10
Abilities
Spike-Pull / Pull his spikes in front of him to knock,stun' and damage enemies deal 90 damage
Explozive Escape
Football Madness / grow 3 cannons from its right,left sizes and from its above to fire explozive balls that deal 14/15 damage, fire 3 balls per 1 attack 30 ammo
Eskimo Imp
Imp Variant
Super Rare
Frost Blasters
60 Ammo
Fire lasers like S.R.I.M.P. that freeze enemies very fastly
Deal: Damage/Critical Close range-10/11
Medium range-8/9
Large range-5/6
Tuskmaster Mech
Based on Zombot Tuskmaster 10,000 BC
350Hp
Primary Attack
Everfrost Shard
Fires shards from trunk that are not affected with gravity and very fastly freeze plants
Close-10/11
Medium-9/10
Large-7/8
Abilities
Ancient Freeze / hurl freeze from trunk in front of itself to deal 5 damage/second and nearly immediately freeze plants
Explozive Escape
Ball o' Frost / charge for while and then release ball of frost that will very slowly fly the direction it was fired, inaffected by gravity, firing high velocity shards to random directions every second to deal 19/20 damage for each shard
And now new spawnable plant...
Coffee Bean
Spawnable weed
25 Hp
It hops, moving very fast toward nearest plant, attach them with Caffeine Beam,and stay around the plant it is attached,when the plant it attach vanquish it will search another plant Can Jump very high
Coffeine Beam-attach plant with brown beam like sunflower's heal beam, that give +15% damage boost and 25% speed boost
Coffe Blast-when are near zombies it will also fire brown laser that deal 7 damage-medium range
Some ideas to Backyard...
Why are in backyard pots/bots pods and not these pile from players can summon weeds or zombies in garden and graveyard/herbal assault I think it will be better if at least few of them will be in bases
Endless Ops...
Difficulty level in garden ops/Graveyard ops... like hard or easy but slightly other
It starts like other modes but the goal is not to survive wave 10 but survive how much waves as you can and for every wave you survive you get 250 coins
And there is system...
Every 3rd and 8rd wave its Bonus objectives
Special waves are random
Every 5th wave is Zomboss slots
but later waves (11,15, and go on) will be more and more difficult and on later waves will also spawn bosses
I hope you enjoy Idea and so on... BYE