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- @GrandDeluxeGamin December lol updates that slow only thing that will be left on Australian servers will be tumble weeds. "Sigh"
@GrandDeluxeGamin wrote:Just watched the live stream.. The aiming sensitivity will be fixed in December's update.
Totally agree, huge bummer! Although Shaun Laker previoulsy stated that it wouldn't need a full patch and could be done with a hotfix or something like this. Guess this is not the case anymore..?!
- @redrum2kk Actually the server side fixes are for moon jump glitches. The aiming sensitivity have been clearly said it will be fixed in December's update.
@GrandDeluxeGamin wrote:
@redrum2kkActually the server side fixes are for moon jump glitches. The aiming sensitivity have been clearly said it will be fixed in December's update.Maybe I got that mixed up, sorry! Nonetheless I read that the fix is mostly for high DPI mouse sensitivity and will not fix the sh!tty aiming on consoles ☹️
- @redrum2kk That was my impression too, but in the Oct 31 livestream at about 33:00 they refer to both mouse and console sensitivity.
@jnicol1975 wrote:
@redrum2kkThat was my impression too, but in the Oct 31 livestream at about 33:00 they refer to both mouse and console sensitivity.Fingers crossed then that it will have an impact on the awful aiming experience we have right now ☹️
I was having a hell of a time with my aiming, but then I thought to check the game settings and found that the system has aim assist turned on by default and the AI was messing with my aim to a large degree by trying to "assist" me in targeting an opponent whom I wasn't trying to hit. Once I turned that off my own experience improved.
- @realitysquared Exactly what I noticed...turning those assists off certainly helps.
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