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DeliciousSamosa's avatar
6 years ago

Does anyone think Hovergoat 3000 would be a fitting support character in BfN?

I've been playing some GW2 and it came to me that Hovergoat could be a great support class for this game also. But I feel wouldn't excel in what he did in GW2. Engineer's Double Time is a much more accessible speed booster than Turbular Turbo has ever been. This is an example of why I think he wouldn't work as a character. Damage buff beam is the ability that I'm really interested in. There is currently no zombie (Heavy Helper included) who specifically increases damage output. That may be a gap that this ability fills. Mega Awesome Laser is a weird one. It could be a zombie counterpart to Navel Laser. In my opinion, he would need a rework if he was to be a support character. Maybe encouraging the player to play a more supportive playstyle. Let me know what you think.   😉

6 Replies

  • When the goat was first added to GW2 I was less then thrilled I admit but I ended up liking it quite a bit. I'm all for more new characters for the game and new playstyles. Wizard has been quite fun, but I'm looking forward to more. I honestly don't expect to see the Hovergoat or Torchwood added to BfN, but I wouldn't mind if they did.

  • @Iron_Guard8 If they add Torchwood I hope he can sprint, maybe give him a shoulder charge. Torchwood is a boring character though, at least in GW2, so if he comes back he should have a complete rework.
  • @DeliciousSamosa engineer is hovergoat. they both give speed and dmg buffs. i dont see hovergoat making a return in bfn. if he does come back he'd have to be heavily reworked to not just be a tiny engi clone
  • Ninja2Blade's avatar
    Ninja2Blade
    6 years ago
    @chogath_player Yeah I was thinking about that, I think they should just rework it’s move set though, like it can give zombies homing shots, decrease their cool downs, extra jump power, or things like that

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