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stukapooka's avatar
5 years ago

Early bfn concept art

https://www.hazetoonz.ca/gardenwarfare

So ive been looking around for a bit of concept art of bfn in early development planning and here's what I've found so far:

Ruiny ruins was underground and had a floating gmome head relic in the center with what appear to be orbish lights and a strange drawing of the relic in a somewhat twisted spire at the end of a lit path with more orbs.

A desert map that appears to go uphill to westernish town on a hill in a canyon with minecarts on tracks surronding the town from a cemetery below.

Early concepts of the multiplayer portal involving multiple structures making a door image.

Vehicle designs most likely to take you PVE areas such as a giant crazy dave rowboat with seats inside.

A taco and water park store.

Score counter grave replacements, many are in the game

If any of you happen to know more early concept art drawings of bfn please tell as trying to find early concept art of the game is hard to find compared to the gw games.

Your thoughts on the early artwork of bfn?

10 Replies

  • Hopefully someday, we all get to experience that dinosaur-Dave monster vs. Zombot battle in the future. Though that Cactus looks way too threatening for my liking. But yeah, Ruiny Ruins looks better in the concept art, that desert map is probably an early version of Mount Steep, the vehicles especially the laser-shooting drills are intriguing, & Paco's Tacos might've been planned as One Taco.
  • stukapooka's avatar
    stukapooka
    Legend
    5 years ago
    @Fork_x_Spoon I want to see that zombie airship get used as an actual area. Ruiny ruins looks better underground with the relics and imo goes better with the gnomes design and aesthetic.

    Cactus looks like a drugged up veteran with PTSD that was the product of a love child between cactus and torchwood and have you seen the early plant designs in general straight up creepy alongside foot soilder who had pistols taped to his helmet, what looks lile an ar15 taped and handcuffed to his arm, and rpgs on his back.
  • A lot of that art goes way back, it's in the art book, which is still purchasable, I got it a couple years ago as I love seeing some of the old designs, although also glad that some never went live!

    I've not really seen anything specific to BfN as far as early concept art. It would be cool to see more of the ideas they had early on and which ones didn't make it.

  • stukapooka's avatar
    stukapooka
    Legend
    5 years ago
    @Iron_Guard8 Yeah im glad the concept plant designs never saw the light of day and bfn concept art is really hard to find online unfortunately.
  • @stukapooka This is so colourful. Activision's Toys For Bob and Vicarious Visions could do a great job with the Garden Warfare series, me thinks.
  • @Iron_Guard8 Yeah same. Cool that their games have so many fans, especially now with Spyro remakes and Crash 4. I even liked the earlier Skylanders games.
  • shurikeninja's avatar
    shurikeninja
    5 years ago
    @Fork_x_Spoon Imagine if instead of Garden Warfare 2 we'd have Gardenfield (battlefield instead of modern warfare). It would basically be GW2, just with massive maps too because EA loves massive maps. And then instead of BFN/GW3 we'd have Gardenfall (Titanfall). I'm not sure if all of the plants characters would be able to return, but the idea is cool.
  • Iron_Guard8's avatar
    Iron_Guard8
    Legend
    5 years ago

    Looking through that art some more, this really caught my eye:

    A game mode where one or both sides build forts up could be interesting, a variation of TT or something new. Or perhaps just something for your own personal neighborhood or other such area you could personalize and battle with friends and AI. 

  • stukapooka's avatar
    stukapooka
    Legend
    5 years ago
    @Iron_Guard8 A little building area qhere you could work with a ai or friends to build things could be neat in a hub area

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