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kumaxking's avatar
10 years ago

Electro Brainz aimed attack

I was playing a couple games a few hours ago and noticed that Electro Brainz had some strange stuff going on. I wasn't sure if these were intended issues or not, but a lot of people were playing him so I thought it may be an exploit or something.

1. In the Zomburbia map when you are running through the alley to get to the All-Star mansion, I had an Electro Brainz kill me through one of the hedges. His aimed attack shot THROUGH the hedge. I tried afterwards to shoot through, but it always hit the hedge and stopped.

2. In the Seeds of Time map in Rome, I noticed another group of Electro Brainz were on the upper part of the colosseum and were shooting their ranged attack around corners and through terrain.

2 Replies

  • Anonymous's avatar
    Anonymous
    10 years ago

    just electro brains or also super brains? 

  • Anonymous's avatar
    Anonymous
    10 years ago

    Only Electro Brains I think. That zombie seems a bit too strong anyways currently, not as crazy as Rose on the plants' side but enough to be the favorite pick on the zombies' side apparently.

    Brains and Rose also make some maps "unplayable". When a map has an open wide field the match turns into a deathmatch even if you're supposed to invade/defend gardens/graves. It's just two walls of weapons firing at each other (biggest issue on that northern ice level where there is just one way to the first garden). It's nice that this game adds some variety to the maps but the multiple narrow and cornered paths that you had to protect/invade on the first game did a better job at keeping the matches interesting. Maybe this is going to change because Rose got tweaked now and maybe Brains will as well but if not, this should be addressed as well. It's no fun to play gardens and graveyards when all players can only shoot at a wall of enemies. Doesn't even matter if I'm on the winning or losing side. It's just like the game itself describes the backyard and the plants and zombies being front to front: it's unwinnable and you're stuck with two lines of players shooting at each other which turns it into a deathmatch type of game.

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