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It worked both ways in GW1. Anyone visible to allies was visible to anyone else. You're obviously not as sneaky as you thought.
You could be right, but somehow it feels different. I have not been bothered by the other team being able to see me so much. What bothers me most in this game is that my screen always seems to be full of icons indicating enemy players. They are helpful, but they also take away from the game. There are too many of them and they actually get in the way of playing the game. When there are a lot of enemies off in the distance it is really hard to see them or be able to tell if they are behind a wall or in front of it because you can't actually see the characters moving around, all you see are icons that are obstructing your view of the map and the actual characters.
if the enemy characters locations are revealed because one of your allies can see them then that is not so bad, as long as it is actually because your ally sees them, and not just because your ally is in close proximity to them. What I think could be done a lot better is the way that the enemies location is revealed on the map. I found the icons could obstruct your view in the first game, but they didn't seem to show up as often, so it wasn't as annoying. There must be some way that the location of an enemy can be indicated without obscuring the character itself and overwhelming the screen with icons that are not as nice to look at as the actual game itself.
- Anonymous10 years ago
This isn't call of duty.. Leave it how it is. We don't want campers.
- 10 years ago
I understand what you are saying, and I agree, camping is no fun. I have been playing the first game a lot over the last week. You can see the location of enemies some of the time, but not nearly as often as in Garden Warfare 2. I have not experienced problems with camping in the first game, even without everyone's location being constantly shown.
- 10 years ago
Remember, the AI numbers have increased as well... so that may be adding to the number of icons you see. Really depends on the game type you're playing.
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