I want to make sure that whenever the next balance patch comes, Engineer is not left out. He is too strong in mobility and flanking power, and has serious problems. Turret and Double Time: The on-de...
@Pheesley Lack off fall off and op upgrades such as scientist being able to 2 shot most of the plant roster plus his horrendously bad design is just freaking stupid and breaking the game.
@stukapooka Yeah, I don't think I would be as upset about scientist having this much damage if they simply kept his Garden warfare design. So many unnecessary changes. And the results of no Fall-off do not look promising. So many characters feel the same at close range. All-star, imp, corn, foot soldier.
@Pheesley Apparently they all move at the same speed as well when a big factor of gw1 and 2 was how imp, all star, corn all had different walking and firing speeds for balance reasons.
@stukapooka I think some move a little faster than others, but its barely noticeable. Plus everyone moves so slow that its almost impossible to strafe, and jumping becomes the better form of dodging. Also jumping increases your speed. So the movement controls aren't just centered around WASD or the controller stick, its also very reliant on mashing the jump button. I don't think thats a fun way to move around
@Pheesley Doesn't help that all the characters sprint at the same speed despite their animations, all star should not be running as fast as imp!
About Plants vs. Zombies™ Franchise Discussion
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