Forum Discussion
6 years ago
@realitysquared Guess Popcap did a good job with this one! It really is balanced and more of a preference thing.
6 years ago
@shurikeninja It definitely doesn't change the balancing for Kernal Corn all that much at all but it does provide a little variety in the character.
I do stand by my original assessment that the cost of five (5) Upgrade points is a little too costly for what it does. The shield does have its uses, just last night a Corn used it to block a Hand-On Torpedo I launched at him, but i think it's far more limited and situational than the shields provided to any other character because it's much more fragile.
After I tried it out in a few different scenarios I swapped it back to my preferred Upgrade of Mob Cobs.
So on the one hand, good job for introducing game changing mechanics which don't over-boost the character but on the other hand the game changing mechanics are largely of limited value because they need to not over-boost the character.
In it's current state I think the cost should be reduced by a point, if not two.
I do stand by my original assessment that the cost of five (5) Upgrade points is a little too costly for what it does. The shield does have its uses, just last night a Corn used it to block a Hand-On Torpedo I launched at him, but i think it's far more limited and situational than the shields provided to any other character because it's much more fragile.
After I tried it out in a few different scenarios I swapped it back to my preferred Upgrade of Mob Cobs.
So on the one hand, good job for introducing game changing mechanics which don't over-boost the character but on the other hand the game changing mechanics are largely of limited value because they need to not over-boost the character.
In it's current state I think the cost should be reduced by a point, if not two.
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