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Yeah, now I can see the option. The CPU line starts to get a bit "crazy" but I don't get inconsistent frame rates or sttutering.
Maybe it's a bug / engine limitation. Also, keep in mind that GW2 does not include free access to the console like other Frostbite 3 (BF3, BF4, Mirror's Edge Catalyst, NFS...) so maybe some config commands are not fully supported/test. This looks like a bug to me.
Yeah, that's why I submitted it to "bugs and issues". I'm hoping a PopCap dev will see it and fix it in next patch, and hopefully it's not a complex fix.
But yeah, I usually play with vsync enabled, and when you don't have your frame rate capped to your refresh rate, it throws off the game's internal frame pacing slightly and causes minor judder with mouse movment. With the cap enabled, mouse movement is very smooth. Capping fps to this value will also reduce input lag slightly, I learned that with Battlefield 4.
But if you're a person that plays with vsync off all the time and no fps cap, you wouldn't really notice this sort of thing anyway because you're always seeing some degree of stuttering.
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