5 years ago
GAME OVER
Quite literally, if you wanted to make a successful game or you had to do was care about less of this and more of that and you know what I'm talking about. Someone should show the comparison of BFN a...
In order to buy everything in the game in GW2, you did not need to spend actual money if you wanted to get everything, but you had the option to.
But for Battle for Neighborville, if you want everything from Rux, you need to spend real money to obtain everything. That’s why Rux has been a major downgrade in this game.
@TheSprinter85 I know, I'm just sick of in-app purchases or thousands of ads in every pvz game
I would not mind if in-app purchases or micro transactions were in PvZ normally, but the issue is that the shooters are not free to play games, so why do the shooters, especially BFN, have so many micro transactions?
@stukapooka I do not think that is a good way to do business. Yes, companies want money the most, I understand, but they should not pressure players quite like that. Rather, if players do not feel pressured, and they feel like buying something, they could feel good about it. All that I think EA should do is make players feel less ‘forced’ to buy items.
@Multiwarfare Very true. The company does need to make money to keep the game going.
@voidlistener I forgot about Z7 Imp in Garden Warfare 2, thank you for reminding me, but that was the only major pay to win aspect in that game, thank god! Yes, BFN is worse, it should be easier to get Rainbow Stars. One costume per month without paying seems fair?
@TheSprinter85 I meant it in a bad way