Gameplay discussion: Ice variants
Ice variants
Ice elemental characters use ice-based attack rather than basic attacks.
Any opponent that is hit by an ice-based attack will initially be slowed down slightly, but if they are hit a certain amount of times (varies by attack source), they will become frozen for 2.1 seconds, fully immobilizing them and rendering them unable to use any abilities or their primary weapon nor can they turn until they thaw.
All of them can be recognized due to there ice blue bodies, snowflake trails, and weapons. Their effect generates ice shards around the body of their victims that they share with the snow pea cannon, mr freezy and ice shroom.
Ice Pea
Almanac:
The Ice Pea is the coldest Peashooter around, but still carries a warm personality.
125 health
Uses Ice Pea Cannon. 12 ammo. It deals 15 to 25 impact and critical damage depending on the distance. It also deals the same amount of splash damage as stock at 10.
Yeti Chomper
Almanac:
The Yeti Chomper hails from the frozen north. A frigid, barren tundra full of maple syrup, game developers, hockey pucks and bagged milk.
175 health.
Uses artic belch. He fires mid range lobbed snowballs that can deal up to 10 splash damage and 15 to 35 normal damage depending on range.
Can fire 1.5 snowballs per second and they stay active for 2.5 seconds.
Ridden into battle by frost rose. So are all chompers used like horses or?
Ice Cactus
Almanac: The Ice Cactus was thought to be a myth. Most Plants didn't believe it could snow in the desert, let alone be an environment that Plants could emerge from. Well, they were in for an ice surprise.
125 health
Fires ice needle. 15-20 impact damage and 18-24 crit.
Frozen Citron
Almanac:
There's more to the Frozen Citron than just a frosty demeanor. He's great at ice fishing, and his toboggaming skill are second to none.
200 health.
Uses frosty beam. The beam deals 3 - 9 impact damage and 4 - 11 critical depending on the range of the target, which the weapon dealing damage at 400 ticks per minute. The weapon has infinite ammo, though like the Orange Beam, if the weapon is fired for too long it will overheat. Unlike the Orange Beam, the weapon deals no splash damage and overheats quicker.
Only citron to deal no splash.
Frost Rose
Almanac: "
Frost Rose once rode a majestic Yeti Chomper into battle. The resulting victory was so convincing that the mere whisper of it makes Zombies shake in their boots.
"
100 health.
Uses Wand of Freezing. It is a chargeable, single shot weapon that deals 7-50 impact and critical damage depending on the charge rate. 20 ammo.
Arctic Trooper
Almanac:
The Arctic Trooper spent last winter assigned to the Zomboss Arctic H.Q. where he learned survival tricks and ate a bunch of snow.
125 health.
Uses frozen Z-1 assault blaster. 35 ammo
Deals 4-7 damage depending on range and has a very low freeze rate requiring multiple shots to connect.
Fires blue paintballs that leave an icy aftersplash on walls.
Found in multiple maps stuck in the grlund or being abducted.
AC Perry
Almanac: "AC Perry says he's great at two things: Fixing air conditioners, and making life hard for the Plants. But truth be told, he's not actually very good at fixing air conditioners..."
125 health.
Uses frosty fan. 15 ammo. Fully automatic with wice the fire rate of the concrete launcher but only deals 7 damage splash and 9-15 direct damage at long-close range.
Goalie Star
Almanac: The Goalie Star always gives his team a chance to win. Even off the ice, he tends to stand in front of fast moving projectiles.
200 health.
His weapon has the longest overheat time, being able to fire a total of 107 shots before overheating. 15 seconds to be precise
He deals significantly less damage than stock at around 4-5 damage.
Ice peas a nice alt, now if only I could actually aim with him.
Yeti chomper is probably the most unique chomper in gw2. The addition of range completely changes how he approaches situations. His lobbed shots keep him around mid range unlike Bfn chompers sniping capabiltied, seriously ah I thought highly accurate 50 damage shots was a good idea?
Ice cactus seems solid and slowing down targets can make them easier to hit.
Frozen citron can be oppressive since he has the stun alongside his freezing being a beam. His shield and high health can also make him a pain to fight.
Frost rose is also a charge variant and she can freeze you quickly while doing so. Especially threatening against imps.
Artic trooper is strange. His ammo was buffed to where he has more than stock but he has one of theblowest freese rates in the entire game. He can be abnoying to fight but not horribly overpowered.
Ac perry needs a buff. His damage is far too low and his freezing outside of direct hits is nonexistent.
Goalie star is great in 1v1's but healing can shut him down at range as his lower damage relies on the freezing. I do like how his entire design is a hockey goalie that shoots frozen ice pucks.
Freezing doesn't exist in Bfn but was most likely gonna be reintroduced with iceberg lettuce and ice shroom but with how fire was handled i wonder if it would just slow or completely freeze targets.