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NerdBunker_Sam's avatar
NerdBunker_Sam
Not applicable
8 years ago

Garden Warfare 3 and what this game is meant to be.

We all have been getting excited about the new Garden Warfare "allegedly" coming soon, But then I realized, We are asking for something completely different. we are asking for a game that has too much, and after looking at other peoples thoughts of what they want to see in GW3. later I found these two clips. (both trailers) the first, the PS4 trailer for garden Warfare 1 and the second being the Beta trailer for Garden warfare 2.

https://www.youtube.com/watch?v=GSMR6v_qg84

https://www.youtube.com/watch?v=717j8W144DU

These two trailers show (in my Opinion) what we love about GW and I hope to inspire everyone else to come together and work as a community to help contribute to the game we have a vision for and want to play.

(hopefully before christmas and before April fools)

5 Replies

  • The little tag line which appears just for an instant at the end of the GW1 trailer should state it all;

    "The Weird Just Got Started"

    That's what drew me to the original Tower Defense game and it's what brought me into Garden Warfare.

    Regardless of what characters and such wind up in any prospective GW3 I think the setting is most important. With GW1 it was actually pretty weird and the setting really gave off the desirable vibe of the Zombies emerging from the edges of suburbia, crawling out of the graveyards, the mountains and the sewers, and assaulting the towns with only the Plants to hold them back. It was weird and the settings and maps helped promote that.

    GW2 lost a lot of that feeling when they embraced the whole Time Travel motif which featured  heavily in PvZ2. The Herbal Assault Zomburbia and Zombopolis maps have some of that same feeling from the Plant side and The Great White North for the Zombies but I didn't get that same feeling from the other maps. That and a subtle difference in the art style for the game changed the way it feels when you play it. In the GW1 maps the terrain often actually evolved as you fought your way to the goal at the end and that helped enhance the feeling that you were actually going somewhere; you don't see that very much at all in the GW2 maps.

    Regardless of where the franchise goes from here I'm hoping to get that same environmental "feel" back from GW1 where there is a subtle story being told

  • Anonymous's avatar
    Anonymous
    Not applicable
    8 years ago

    Hey, so help me understand your ideas and other forum posters ideas about this impending release of GW3. Please point me to a link where it's been officially announced. I sure would like to read about these holiday 2017/spring 2018 release plans.

    I didn't see anything about GW3 at the big E3 annual gaming conference that was just held a couple of months ago. Mostly of the big titles that are planned for release throughout 2018 were announced there. Did I miss something announced there about GW3? Please give me a link, if so.

    Recently, I did see some information in a forum about a single job listing for 1 position that might be related to GW3. But PopCap just had big layoffs a couple of months ago, remember. If you do a Google search for "popcap layoffs", you can read stories about May layoffs involving at least 20 percent of the PopCap workforce and possibly as much as 40 percent, and a management statement addressing the layoffs that seems to announce the intention to double down on mobile gaming, which wouldn't include GW3. A Google search for GW3 yields little except for vague forum threads like this one.

    There's been no new content for GW2 recently, so development seems to have stopped completely, as near as I can tell.

    I don't mean be negative. I want to be enthusiastic along with you. I like GW2, too  Please point me to some solid information about GW3...

  • realitysquared's avatar
    realitysquared
    Not applicable
    8 years ago

    @SpinaldoNB1

    The majority of people discussing the unannounced and unconfirmed GW3 are either making a huge assumption based on the "typical" every-two-years release schedule for most franchises, one vaguely worded job listing from before the PopCap layoffs or they are relying on posts written by other people making those assumptions.

    In the post-layoff era I'm personally still hopeful that a GW3 will be realized since the studio is supposed to be focusing its efforts on "Key titles and new projects" so I would hope that Plants vs Zombies is one of those key titles and that Garden Warfare will remain in development along with PopCap's stable of surviving mobile games for possible future releases, but I'm not going to hold my breath expecting it to show up any time soon.


  • lordParadon wrote: we are asking for a game that has too much, and after looking at other peoples thoughts of what they want to see in GW3 (@SonicMaster92 list of characters made me and probably the developers made us sick).

    That is offensive. My ideas do not - I repeat, do not - make you and the developers feel sick. My ideas are perfectly valid and acceptable. I insist you don't criticise me for that.

  • realitysquared's avatar
    realitysquared
    Not applicable
    8 years ago

    @SonicMaster92

    I think what was meant is not that your, or anyone else's, ideas are bad but rather that the list of "wants" for any possible GW3 as a whole is quickly reaching gigantic proportions which will result in a level of player expectation that can't possibly be met by any actual game that might be produced.

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