@ToastedSarnie Don't sweat it, Its okay to rant you know! Its genuinely baffling that easy to fix issues, like the abysmal EXP reward for healing, haven't been fixed yet for no good reason. It's also especially frustrating since I think I can take a wild guess and say most of the complaints are coming from players who don't actually play healers. Like you were saying.. healers are supposed to heal. That healing should be able to keep a team going. A team with healers should always beat a team without healers, but like many people in this thread were saying this creates unfair games since... nobody wants to play sunflower because it's a miserable experience! Constantly being targeted is to be expected for healer players in shooters like BFN.. and that makes sense since they can win their team the game, but the problem is the sunflower has nothing to deal with that.. while the scientist has warp. It also doesn't help that movement in this game is extremely uncomfortable.. and the healers MAIN ROLE is to stay mobile/evasive and keep their team alive... but just doing that is awful because how janky movement is in BFN. It feels unfair and unfun.
On top of all these issues to discourage someone from playing sunflower, there is just the basic fact that many people just don't like playing a support role, which is understandable. Healers also seem to be much simpler to play on the surface, requiring little to no aim.. and are dependent on their team which some players think that's boring. While there is obviously much more depth to healers than just holding down a button to heal, it's an understandable turn off. GW 1/2 get around this because the sunflower is definitely capable of taking out enemies in those games.. not so much in BFN. I think another great example of games finding ways around this problem would be the Medic's crossbow from TF2. It shoots bolts that deal high damage based on range, they could very well take down an enemy... BUT the bolt also heals allies if you hit them. So it still encourages good accuracy and intense shooting EVEN when healing. Which.. needing good accuracy doesn't mix well with BFN, does it... Hmm... It just seems sunflower was a recipe for disaster with the game's janky movement and uncomfortable aiming.
But yeah, if overheal is removed or something, sunflower should get some more mobility or new ways to heal. Anything to improve her survivability. Either way, nerfing sunflower without any compensation is just another way to discourage players from playing support... and of course, zombies will just dominate more.