7 years ago
Healing should be highly rewarded.
Hello and thanks to anyone reading this, my thoughts here are these: encourage scientists and sunflowers to heal by giving more XP. Sunflowers and scientists are not really encourage to heal because vanquishing gives them a ton more XP in less time. So with these changes they will feel more encourage and rewarded when actively healing their team. Gotta be careful though: healing (x1.00) gives 10XP per 10% healing done. In case of a Sunflower healing a Rose it will gain XP every time she heals 10HP. So, now there are 2 possible steps to take: increase XP per healing done from 10 to 15 or 20 or change how healing works and make that the XP given is by healing done (for example 50HP 50XP). Thanks for reading♥