Helping fix this Mediocre video game
Here’s what I have to say about this game and I can describe me in one word. Mediocre. If you compare this game to garden warfare two you can see how much they’ve taken away and innovated for no reason. They’ve taken away character variations which gave the game so much more replayability.They made ups way too easy and made it where you cannot use the map, what side you want to be on, I am at the difficulty is. Another thing about taking away character variations what is that a lot of people had favorite character variations there now taken away for no apparent reason. No one had any problems with them and one was complaining at all but pop An EA chose to take them away. They should have put them in in a way for upgrading like elemental abilities or something a roll along the ways like that. By the way, upgrades are mediocre as well. The thing is we already had upgrades in the last game which made this just a downgrade by taking it away then adding more upgrades that did absolutely nothing but make them a little bit different or change how they do some thing. They should’ve done with garden warfare did in the first place and take what they had and work on it and make it better. But no, they had to change the art style, have some of the most boring naps ever (the mini games are fine), Prize maps or just battle passes for plants versus zombies,And made the new characters so OP. One thing about the new characters is that they are not balanced even when there are patches it does absolutely nothing to fix them. Nightcap has low health but she can deal a lot of damageAnd do fun through which can do massive damage to vanquish even a super brains in seconds. It’s the same with snapdragon, acorn, 80s action hero, space cadet, and the disco woman (Forgot her name). One last thing is he didn’t even have any DLC ‘s, yes they had seasonal events but they did absolutely nothing like the DLC for the gnomes. One thing I can’t give a credit for is the outfits. Some of them look amazing but again it’s EA, they only put so much time to some things so you can waste your money on stupid transactions that leave your wallet empty and there’s filled to the brim. Even when they noticed that people one character variance back and added legendary upgrades, that’s still didn’t add up with all the other ones that they left behind.Another thing is the art style. For both of the garden warfare games they had a certain art style That made them unique to other games. This one has a more cartoony aesthetic which is nice, but I would have rather had the old Astec than the new one. One last thing is that when they had their final update, people checked through the lead files and found so many Close to finished characters that would’ve brought the game so much more fun, but sadly EA has to ruin another gaming industry with micro transactions, not giving a crap, and doing it all for the money and leaving another company in the dust. Overall I think Pop Did a great job trying to make this game as good as possible, but EA had to find a way to make it horrible and make plenty of hope for fans feel sadness and despair. That’s all I have to say on this topic, but again if pop Does find away to turn this around with a surprise update in someway or another(most definitely not) and try to redeem themselves, then I would be all for that.Hopefully I changed a lot of peoples minds and hopefully you can help me fight against EA in their corrupted minds.
@shurikeninjaIts not just you.
The lighting is definetly inferior in bfn.
Trailer vs game graphics downgrades have been a huge meme for a while so this isnt really anything new but popcap always seems to make their later trailers with gameplay instead, correct if I'm wrong but I don't think bfn did any none full none gameplay trailers after founders unlike gw1 and 2 like the pc release trailer for gw1 or zombopolis. (Doesnt help that the game has little marketing compared to the others).
Go look at gw1 and two, the ability coloring and bullet effects look so much better and more detailed than bfn such as soldier's paintballs which leave splat marks behind in gw but only bullet holes in bfn (different color and sizes for his variants paintballs too even close one like camo ranger and commando had different shading and textures despite both being green) or imps blasters. The effects for gw were bright, colorful, and still easily distinguishable from each other and I never had a problem knowing what character was shooting at me from the look of projectiles.
The overall environment art is fine tbh but some textures to improve the looks have definitely had to load first in bfn.
The weeds look bad in the lighting and the zombies almost seem like they have a blue filter over their heads.
Some of the newer designs are fine though I'm not the biggest fan the new plushied and less detailed style such as deadbeard and sunflower.
Imp, zmech, and rose look horrible and no amount of playing bfn will change my opinion on that.
I prefer chomper, all star, and cactus' old designs tbh and cactus definetly had better pigmentation lightning in garden warfare along side all stars clothes which were changed for his taller design.
Citron is fine I just wish his body was connected and he still had cool guy shades.
Corn is ok just less detailed than garden warfare.
Soldier and superbrainz got the best new zombies designs but their faces seem uncanny.
Why do all the zombies have green eyes, just why? In every game they are portrayed with dead black pupils why suddenly add green around them?
Idk how to feel about peashooter but his walk and eyebrows are kinda uncanny.
They removed engineers crack 0/10.
I don't like scientists new design he looks like that kid that picked on in middle school.
The new characters fit the new art style the best.
My firm opinion of bfn's artstlye has to be the argument alongside pvz 3 and the logo changes in the regards of the old one is iconic and works well so why really try to change what works for the series so drastically and suddenly.