10 years ago
How Do You Play Party Citron?
I haven't really played as any of the other citrons or party characters, so in both cases, he's my first real experience. And I'm having a hard time using him effectively. When I'm in close combat, even though I have 200 health, in like 2-3 hits I'm dead. And when I'm far away using my spray, it's barely doing any damage. I'll see one little hit point after the other coming off, so it's taking forever to whittle anyone down let alone kill them. So I end up dying a lot and getting very few kills.
So how can I be effective with this character???? 🤐
- Anonymous10 years ago@tristkiss
I wrote a way to long post on how to play as Citron, it includes every trick I know after playing the Citron for 60 hours. If you want to be effective with Party Citron, I suggest to: prioritise squishy classes, get to an elevated position and use the splash damage if your primary and stay in mid-ranged gunfights. If you get into Party mode, he becomes far better and you can 1v1 everybody, including every Z-Mech fairly easy. Also, if you use Hyper while you're in Party mode, you get the highest possible speed in the game.
Otherwise, I do have some general facts that will improve your game with every Citron.
1. Do not trust the damage numbers. Currently, the damage numbers for Party and default Citron show their splash and direct hit damage separetly. Citron can deal a maximum damage of 11-9 points of damage without upgrade, while the Party Citron does 9-7 points of damage. The damage for Power Citron's charged shot is affected by RNG, so don't expect it to be super consitent and Iron Citron deals 25 points of damage over long range, but the game states that it does 24 points of damage.
2. Peel Shield. The Peel Shield won't block splash damage or Flameface's piercing rounds. It can however soack up a lot of damage over range and it is a live saver against Scientists. It can also prevent Electro Brainz's lazer from arking to your team mates.
3. Disable your enemy. We all know that the EMPeach stuns your opponent and leaves him vunerable, but the Spin Dash can diable every currently used ability and prevent your enemy from using his remaining abilities.