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1. I will fight back anybody who shoot me first.
2. If they're multiple enemies shooting me, I will fight the one closes to me.
3. If there's no way to win a close battle with multiple enemies, I will try to kill as most as possible.
I never let the enemy pass by (even if they're not shooting) unless I'm super busy fighting with others.
Record some video and share with us how it happens
- 7 years ago
I can't even get a video of what I'm trying to explain to you.
It's like if you teleport onto someone to revive them JUST as they died... had you been playing aggressively up to that point, they anticipate a scientist will show up. A familiar one that has killed them.
When I don't vanquish, or shoot for that matter, I can teleport in hardly a second after they've vanquished someone (And that's a pretty dead give away to someone who's listening for the warp noise) people seem to ignore me hopping around and reviving others. What's more, I can do this multiple times with succession! I'll usually save both warps to do it but I'm being able to do it with one, while still having enough life to fool around healing slightly hurt people who are drawing attention to themselves.
It isn't winning me any games, and it's definitely not making me much money. And then there's the roses who catch on and know what you're up to..
.. So what I'm saying here is I must decline you footage of it simply because it is dark matter. Called the Scientists because I've figured it out.
- pandareno19997 years agoHero+
I always shoot at a scientist reviving someone, if they're not jump reviving the person out of my line of sight.. That way I get to kill the first person I killed, then the scientist, then again the person I killed initially.
I haven't fully explored the rules that govern the hit markers in this game, but maybe by not shooting, you are not causing an icon to show on the enemy's screen.
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