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That kinda the problem with plant team,you're a bit forced to play as a team if you want to be effective in contrary to zombie team which just work as well going all solo. While nothing prevent them to work as a team too.
I do agree that the Plants vs zombie imbalance is overblowed though. Plants aren't that bad.
- Anonymous10 years ago
The flip side is valid too. However, the team I usually roll with has been beaten by well coordinated plant teams on several occasions. I honestly believe most people whoa re blowing up the forum with "plants suck, yada yada" are playing by themselves and expect to take on a few players at a time. Even a team knows not to go head on against two mechs at once (as an example).
- Anonymous10 years ago
@JamesRivera88 wrote:
The flip side is valid too. However, the team I usually roll with has been beaten by well coordinated plant teams on several occasions. I honestly believe most people whoa re blowing up the forum with "plants suck, yada yada" are playing by themselves and expect to take on a few players at a time. Even a team knows not to go head on against two mechs at once (as an example).
Both teams should be forced to play as a team, not just one. That's where the imbalance comes from, however you play with your own group; I run solo and I can see where the imbalance lays. I mean, I do well on my own with plants and zombies, however, that does not discard the fact that Zombies can obliterate plants with little to no effort. It also comes down to imbalance between variants and plants. Plants don't really have many sniping classes, whilst zombies, pretty much almost every single class has some sort of sniping variant. Thus, range battles become very one sided.
- Anonymous10 years ago
@Artomos wrote:
Both teams should be forced to play as a team, not just one. That's where the imbalance comes from, however you play with your own group; I run solo and I can see where the imbalance lays. I mean, I do well on my own with plants and zombies, however, that does not discard the fact that Zombies can obliterate plants with little to no effort. It also comes down to imbalance between variants and plants. Plants don't really have many sniping classes, whilst zombies, pretty much almost every single class has some sort of sniping variant. Thus, range battles become very one sided.
".. I run solo," is something that should not be done on a multiplayer shooter with objectives in mind and is what fuels the crux of my argument: You need to play as a team. I can not reduce that statement any further-- only offer premises to this conclusion.
"...however, that does not discard the fact that Zombies can obliterate plants with little to no effort." I only agree with this statement in one situation, concerning electric brain, who is obviously broken. Every zombie has a legitimate plant counter and can be beaten, e.g.: Most zombie skills are cut short with Rose's stun/goatify (including Super Brain's spin attack and Imp's impkata); 3/4 of a sunflower's sun beam bar or pea shooter's gatling amo is enough to kill a mech; Any cactus can 2 or 3 shot a scientist (albeit, with head shots); chomper can swallow anyone as long as they are not in vehicle mode (mech, blot shooter, jackhammer); These are only a few examples of viable counters.
"Plants don't really have many sniping classes"... All but one cactus, sunflower beam or peashooter gatling, many pea shooter variants and all citrons are viable snipers.
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