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Hey @gametrieuk , I really quite enjoy playing Nightcap as well. Something I find annoying is the delay between once Fung Fu has resolved and being able to use Shadow Sneak is too long. That could be lag though ...
I’ll suggest possible balancing changes Nightcap could or should get.
Spore Strike: Reduce the damage but increase the fire rate. Make the Spore Strikes a bit bigger then they are now. I’m also pretty sure they have infinite pierce. Reduce to about a pierce of 3 or 4.
Casting Shadows: Reduce damage you and allies take inside the dome. When reviving allies, make it so Zombies cannot see it happening. Make the Dome last a bit longer than it currently does.
Fung Fu: Make it able to be cancelled and reduce its refresh time ever so slightly. Reduce the noise of the audio cue of Nightcap when she activates this - she’s supposed to be a ninja, not a crazy monkey trying to nag for bananas. Like come on.
Shadow Sneak: Give Nightcap 3 charges of Shadow Sneak and remove the delay before being able to activate another one, and allow additional Shadow Sneaks to be used during the ability to reset the timer. However, increase the refresh time for each seperate one.
Also, reduce the cost of Clear Coating to 1 upgrade point.
Those are my suggestions.
- 6 years ago@TheSprinter85 I liked the suggestion of 3 shadow sneak, the fung fu is a confusing ability, because I don’t know how to define if it is to do a lot of damage or a finisher, and about Spore strike, since it diminished many problems, what is more the nightcap is inconsistent, you have good damage, but how are you going to hit someone with your damage and your shot in certain situations is inconsistent
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