9 years ago
Implementing the Evil Potions from Plants vs Zombies 2 into PVZGW2
Hello how about you guys add for all modes for both AI and Players random Evil Potions that will spawn randomly on the map, if you were to find 1 all you gotta do is Step on it just like the Zombies do in Plants vs Zombies 2 do, they will act just like how they do in Plants vs Zombies 2 they will make you bigger doing more damage and you move faster and the effects stack with other potions there should be a limit though so you don't crash the game lol meaning the more potions you step on the bigger, faster and more damage you deal making you a total nightmare to Plants that are in your way I'd say the effect should be temporary too we wouldn't want it to be TOO OVERWHELMING now OR WOULD WE? Muahahaha!! for the Plants there could be Super Fertilizer that has the same effects as the Evil Potions only it works on Plants mainly just like Evil Potions only work for Zombies by the way I didn't have enough room to add in the Post that there was an idea for the Plants as well it was mainly to counter the Evil Potions so the Plants would not be at a HUGE DISADVANTAGE!!! get it? Evil Potion pun lol, reposted for editing, UPDATE!!!!! LOLZ just thought about the Possibility of the Super Fertilizer and Evil Potions working on Spawnable Zombies and Plants, for example JUST IMAGINE AN ORDINARY BARREL PIRATE STEPPING ON AN EVIL POTION TURNING HIM INTO AN OVERSIZED BARREL PIRATE! IMAGINE HIS AMPLIFIED VOICE ECHOING THROUGHOUT THE BATTLEFIELD ARR SHIVER ME TIMBERS AND YOU KNOW YOU ARE GOING TO WALK THE PLANK!!! Lol you would DEFINITELY BE ABLE TO HEAR HIM GO AAARRR RRRAAARRR! LOLZ! Same goes for Spawnable Plants too! It'll be GREAT!