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In all honesty I agree. And i think the reason why NightCap is so OP is because of the playtests a while back. The whole point of that was so people could help Popcap buff and nerf characters that were too over/underpowered. However its clear to me that many of those doing the playtests were only there because they thought "Haha i can play the next PvZ game and you cant haha" and gave NO feedback to Popcap or EA to help them make the game better.
I know characters like NightCap will be nerfed and All-Star will be buffed in the future, but releasing a game this early before its official release date with a whole lot of unfair and stupidly powerful characters makes me believe that the playtest was filled with idiots who gave no input to the games development and just abused their invites to brag about being in the playtest.
- 6 years ago@lenny28102003 This is actually completely incorrect. I was part of the playtest along with many people and during the alpha posted numerous posts on the alpha-only forums about balance concerns, as i saw did many other people. The developers simply didnt care to take that feedback into account 🤷🏼♂️
In addition, when the alpha concluded there was a massive survey sent out by email that was optional to complete. Now i obviously cant speak for everyone, but I personally took over an hour filling out that survey with all the things i liked about the game and all the concerns i had with it.
Top of my list of concerns during the alpha was:
- aiming feeling wonky and unresponsive. Shots dont register when they should. Your shots dont go where u r aiming.
- reward-a-tron capsules feeling grindy and unrewarding since you only get 1 thing.
- massive balance issues, especially those concerning nightcap
- variants
It isnt the communities fault that the developers fail to implement any changes based off of that feedback. What more can you ask from your players when they give you feedback and you just ignore it?
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