Let’s talk about Snap Dragon
Snap Dragon has a bit of issues that I would like to discuss sense a lot of people seem to not be talking about them.
Fire Damage - Fire damage does way too much damage in such a short amount of time! The fact that it does 9 damage per second is just overpowered! Sometimes it even does 10-11 damage if you land headshots with flare ball. This doesn’t make any sense...
Flame Blowers Range - The Range on Flame Blower is way too long! I remember a time when it was even longer! They ended up nerfing the range a while ago but it didn’t make much of a difference. They need to nerf it again. According to some patch notes an EA Member sent a couple months ago. The in-game range for Flame Blower was 30 and they ended up nerfing it to 25 meters. Perhaps they can make it 20 or 18 meters? Maybe that can balance it out a bit.
Snap Dragons Hit box - This is the least of my concerns. I think the hit box is quite fair but I do think the hit box of the head is a bit too big. The hit box of the body is pretty fair but the hit box of the head I do find a bit too big. I mean they made super brains hit box smaller, why not do it to snap dragon? The fact that it’s easier to get headshots than body shots really doesn’t make sense.
So this is what I currently think about Snap Dragon. I would like to hear your thoughts and opinions!