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@spIash_damage But after you, from what i've seen, an experienced player of these games, masters out all the characters? There won't be much to achieve after that. We need variants for replay value. Plus not to mention it adds that subtle bit of variety to the game. In GW1 and GW2, if you had a grip on one character, changing the variant slightly would completely change your tactics and approach to fighting.
@YeetYeetGw2 wrote:@spIash_damage But after you, from what i've seen, an experienced player of these games, masters out all the characters? There won't be much to achieve after that. We need variants for replay value. Plus not to mention it adds that subtle bit of variety to the game. In GW1 and GW2, if you had a grip on one character, changing the variant slightly would completely change your tactics and approach to fighting.
I’m different than most in the fact I wish there was only one character model with various weapons.
- 6 years ago
@spIash_damage I wouldn't mind that either, just we need some variant-like things.
- 6 years ago
@YeetYeetGw2 wrote:@spIash_damage I wouldn't mind that either, just we need some variant-like things.
I understand that perspective.
I play casually (occasional competitions) and can have fun helping people as much as PvP try harding.
Variants will always cause imbalances in games so I’m not a fan and they don’t enter my mind when I think about the core fun of gameplay in my household.
My kids LOVE this game/franchise so it’s the one I prefer and will play loyally until I stop having fun.
😊👍
- 6 years agoWe got our son an XBox 360 years ago & one of the first games he wanted was Garden Warfare. He loved it & slowly pushed me into playing, split-screen & then solo to help him with levelling up ("Pleease, Mum! You're good with All-Star!!" etc) 🤣
I fell in love with the game too & when he moved on to other games I carried on. It is fun, not gritty, somehow people of all skill levels can play & enjoy it and because it's played by all sorts of ages the PvZ community feels to me a bit like a family. Admittedly you get the distant cousins or in-laws you're not keen on as well (!) but by & large it's played by a great bunch of people.
I have had thousands of hours of fun in both games & made friends I consider to be real life ones, not just game friends.
I loved the variants giving you choice of play styles, depending on what you were up against, but I don't just mean the awkward elemental versions. Stuffy or Astronaut, Zen cactus or Captain Cannon or whatever!
For me it's the whole unique package of lots of things that has kept me playing. I do think BFN needs more variety somehow with the characters. I worry the appeal will be short-lived otherwise, with some long-term players disappointed & new players just hopping on to whatever the next big shooter is 🌻
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