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It's actually very similar to the one jaydabbler has been posting.
The key cards are: Tanklyosaurus with Barrel of Barrels, Dr Spacetime, Laser Base Alpha, Quickdraw Conman, Disco-Naut, Quasar Wizard, and Imposter. The rest I switch around (Although I almost always have a couple Space Cowboys and a Zombot Plankwalker in the mix).
It should be a more expensive card, like all other multi-kill tricks in the game. (Consider the Zombot stompy card only bounces plants on the ground at 7. How many ground lanes are there? Three. Shrinking Violet has the same power level at 4. It should at least be 5 or 6.)
- 8 years ago
To this I would say “Come on Jay!” Don’t make me start listing the Zombie combos that I have seen since the release that are OP. You have to give us plant players something. Zombies have been dominating for months. I haven’t tried out this card yet but I guess I should.
- 8 years agoPlease, a complete and comprehensive list of the zombie combos that are “OP.”
:-p. - 8 years agoAlso, this post is about a card, not a combo. “Always OP” is worse than “OP in combination with X.”
- 8 years ago
puntwothree wrote:
Also, this post is about a card, not a combo. “Always OP” is worse than “OP in combination with X.”Lol. We have caveats here? You’re trying to compare apples to oranges because of the way the turn base system works in this game.
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