Forum Discussion
Let me see if I understood correctly what you just said.
You are saying that Reincarnation should give you the random plant it transforms to... at 0 cost?
I think that may be a liiiiittle bit op, don't you think?
Like, if you get a 5 cost card on it's first transformation (turn 1) you already have a great advantage on the board.
That is without counting the fact that if you are insanely lucky, you may get a legendary card like Astrocado or Cornucopia on early turns.
I think that a cooler effect would be: "While in your hand: At the start of your turn, this transforms into a random Plant with a cost equal to the number of suns you produced this turn and gain +1/+1.It keeps this ability."
This means that Reincarnation will always transform into a plant that you can play in your turn. It is pretty ok on early turns because of the +1/+1, but becomes even better on the late game. (Imagine getting an Astro Vera or a Dark Matter Dragonfruit.)
AND it has a better defined purpose, to be played on a extra-suns deck.