9 years ago
Let's talk about scientist
In the middle of the current "zombie are better then plant". Scientist is a name that often come up during those discussion. It not hard to see why, terrifying at close range, a self-heal and good ap...
Honestly changing anything on the Scientist will break him and make him UP, the only thing I can think of would be to increase the cool down his Warp. Glass cannons like him can go from OP to UP with only one small change and it probably best to just leave him alone and bite the bullet. that being said I have to problems with the Plants getting some close range burst damage to help counter him.
Scientist, at least the MarineBiologist, Zoologist, and Computer Scientist need a damage nerf. It's too easy to get vanquish master in multiplayer with a healer class. It's not hard at all. Which is pathetic because he's supposed to be a healer class. It's not like Sunflowers run the table and go vanquish master all the time. I leveled up both the zoologist and the computer scientist and I was vanquish master almost every match. That's crazy. I could get 20 kills in that first 5 minutes of turf wars, and we (zombies) defended right off the bat. I was on pace for 100 kills had it gone all the way. It is so easy to just teleport to several plants and just drop at least 2 of them each and every time.
You said it wouldn't take much to make him underpowered, but even you say he's overpowered right now. Well then what the hell. He's a support class. Make him underpowered offensively then! His role is not to go out an be vanquish master. It's to heal and revive. God knows there are plenty of other zombies that take over the role of offense for his lack there of. Damn. That's part of the issue. Whereas the plants are more set in their roles, all of the zombies have crazy offensive power! It shouldn't be!
Then why don't we make the Plants stronger like the Zombies rather then make the Zombies weaker like the Plants? Give don't take.
@XMalakhX wrote:Scientist, at least the MarineBiologist, Zoologist, and Computer Scientist need a damage nerf. It's too easy to get vanquish master in multiplayer with a healer class. It's not hard at all. Which is pathetic because he's supposed to be a healer class. It's not like Sunflowers run the table and go vanquish master all the time. I leveled up both the zoologist and the computer scientist and I was vanquish master almost every match. That's crazy. I could get 20 kills in that first 5 minutes of turf wars, and we (zombies) defended right off the bat. I was on pace for 100 kills had it gone all the way. It is so easy to just teleport to several plants and just drop at least 2 of them each and every time.
You said it wouldn't take much to make him underpowered, but even you say he's overpowered right now. Well then what the hell. He's a support class. Make him underpowered offensively then! His role is not to go out an be vanquish master. It's to heal and revive. God knows there are plenty of other zombies that take over the role of offense for his lack there of. Damn. That's part of the issue. Whereas the plants are more set in their roles, all of the zombies have crazy offensive power! It shouldn't be!