Lets talk Engineer
Soon, people will see that he is the strongest character in the game if you get used to aiming his primary. Once people get over Night Cap, he'll draw ire. Here's some notes for him:
-He can 1v1 anyone in the game, skill and ambushes aside, and win due to his damage and ability set.
-His primary weapon offers so many advantages; for instance, you can be in complete cover, away from enemies, and still lob/bounce your projectiles into the lot of them. This is very useful in guarding or attacking into points. Set up your turret by you to benefit from the buff, and lob away, and if anyone tries to attack into you, you'll already be set up to fight.
-His stun lasts a very long time if he tosses his bullhorn at one opponent.
-His turret doesnt show damage numbers (I wish it did), and can get kills of its own on the kill feed, but you are rewarded points for it. It does a lot of damage; you should always focus the turret down rather than the engineer if at a decent range since it has low hp and provides many benefits to him and others being up.
-His turret has a short cooldown after use, but a longer one after it is destroyed. If someone is focusing your turret down, place a new one slightly out of Los to keep its effects and avoid it being destroyed.
-When in his turret aura, he doesn't have to reload since it regenerates his supply faster than he can use it.
-If you see a burrowed chomper coming, mount up (sprint), and he can't shark attack you.
-If you get ambushed by any character, just mount away, or if you have your stun, throw it at them and proceed to kill them with ease.
-Most of the engineer's upgrades are useless. I'd recommend the speed pad one (master gier of upgrades) that reduces your cooldowns when someone uses it so you have more stuns. The downside is I always recommend using stuns defensively, that is, only when you are being hard-targeted.
-The speed pad is a very good ability for the marshmallow launcher segment where your team mates carry bombs. Always support a bomb carrier; your abilities are too valuable to be the carrier yourself. Throw your pads in front of them. The ability may seem poor now as the rubberbanding in this game with mobility abilities is horrible, but it should get better.