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Oh it'll all be alright I guess... we all just have to adjust to the adjustments 😃
More concerned about Ops still to be honest....
Oak adjusted and not Space Station?
Horrible news for me as I wish buffs rolled out before nerfs.
I can’t fathom making some characters useless while strengthening others? Strengthen everyone and then see what’s lacking.... frustrating to me and counters common sense.
- 6 years ago
.... Further thought process:
now the zombies will have a superior teamplay character (Space Station) plus a Mech?
Guess I’m missing the logic?
- 6 years ago
@spIash_damage
A solo space station is nowhere near the power level of a solo oak. Thats the whole reason they are nerfing oak to begin with. At the moment its always better to have 4 oaks than it is to have 1 oak with 3 acorns in it because oaks are too powerful by themselves. A solo space station feels pretty bad to play in comparison. This actually brings oak more in line with the space station more than anything.
What i dont understand is why we are buffing foot soldier damage but not corn damage when they both fill the same role. I would understand if corn was the only one getting the fire rate increase while soldier only got the damage as they would equal out. Unfortunately thats not the case. So soldiers getting 2 buffs to his primary while corn gets 1 when they both do the same damage and fill the same role.- 6 years ago
@RockScorpion384 wrote:@spIash_damage
A solo space station is nowhere near the power level of a solo oak. Thats the whole reason they are nerfing oak to begin with. At the moment its always better to have 4 oaks than it is to have 1 oak with 3 acorns in it because oaks are too powerful by themselves. A solo space station feels pretty bad to play in comparison. This actually brings oak more in line with the space station more than anything.
What i dont understand is why we are buffing foot soldier damage but not corn damage when they both fill the same role. I would understand if corn was the only one getting the fire rate increase while soldier only got the damage as they would equal out. Unfortunately thats not the case. So soldiers getting 2 buffs to his primary while corn gets 1 when they both do the same damage and fill the same role.So we’ll pretend Mechs aren’t around?
I still don’t get the logic.
- 6 years ago
Told. Ya. So. You don't fix OP by buffing everyone else. You fix OP by nerfing the OP. Otherwise you just wind up with everyone OP.
- 6 years ago
@CJackson5083 wrote:Told. Ya. So. You don't fix OP by buffing everyone else. You fix OP by nerfing the OP. Otherwise you just wind up with everyone OP.
Told me?
I don’t know you.
- Iron_Guard86 years agoLegend
They did mention there are more changes for other characters, they do need to adjust Space Cadet/Station as they did with Oak, and they might already be doing so (although I wish they had mentioned that if so).
They're not making anyone useless really, the adjustments to Nightcap make sense and again, her ranged attack is not doing less damage, just making her less effective at long range and making Fung Fu less of an atom bomb, and Oaks are just too good right now. 3 of the 5 characters here are getting buffed (corn, soldier, and all-star) instead of reduced which is good news.
They do need to look at Super Brainz and Engineer, and I really want a buff to Sunflower's attack.
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