Forum Discussion
6 years ago
@spIash_damage The zombies dont have 2 classes with massive health lol.
Space station has 275hp while oak has 300hp, 25hp less than base oak. if you use the upgrade, oak can even go up to 350hp while space station has no health upgrade so is stuck at 275. Let us not forget that oak gets 2 damaging abilities while station only has the cratermaker while her other ability literally just reduces the cooldown of cratermaker 🤦🏻♂️
Also since you think classes impact the balance of others lets not forget sunflower shall we. Who when has a faster healing rate than scientist, can pocket oaks and has the upgrade to increase how much overheal she can do, something zombies dont get. So really oaks can be walking round with almost 500 hp while station cant even reach 400 hp 👌
While imp gets his mech every 2 minutes for 30 seconds. Wow 😎🙄
Space station has 275hp while oak has 300hp, 25hp less than base oak. if you use the upgrade, oak can even go up to 350hp while space station has no health upgrade so is stuck at 275. Let us not forget that oak gets 2 damaging abilities while station only has the cratermaker while her other ability literally just reduces the cooldown of cratermaker 🤦🏻♂️
Also since you think classes impact the balance of others lets not forget sunflower shall we. Who when has a faster healing rate than scientist, can pocket oaks and has the upgrade to increase how much overheal she can do, something zombies dont get. So really oaks can be walking round with almost 500 hp while station cant even reach 400 hp 👌
While imp gets his mech every 2 minutes for 30 seconds. Wow 😎🙄
6 years ago
@RockScorpion384 just breathe, man. It's okay to disagree.
I've already stated a million times that buffs should come before nerfs and that's my constructive perspective. I have a thread about this very subject that I just linked in my previous post.
You just said I'm a complaining exploiter and I think you'd change your mind, if you gamed with me. I'm happy to play any character anytime.
Sooooo are you on PS4? I'd love to play a few rounds. No reason to clog up this thread with senseless banter.
=]
- 6 years ago@spIash_damage Balance is definitely subjective. I know a lot of people just want all the characters to just be ridiculous and find balance through everyone being overpowered... For me, I'd rather find balance through gameplay that is rewarding through teamplay, raising damage per second while lowering burst damage because there are (in my opinion) far too many 1 shot abilites in this game which to me lack's skill expression.
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