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Played Suburbination, which can take a while anyway, on the Cheese Factory map. It's a great map that reminds me of Cactus Canyon & somehow Jewel Junction at the same time but the distances between zones combined with circuitous routes to avoid falling into rivers of hot cheese meant it took a long time. Gaining control of all 3 zones at once to speed things up was difficult & only happened a couple of times very briefly
@ToastedSarnie I think many of the meshes/map designs have the same feel as Jewel Junction and Cactus Canyon, big time.
From the looks of screenshots, Mount Steep will resemble Cactus Canyon even more...
- 6 years ago@spIash_damage Yes, those 2 more than the others! Btw, have you done much more mixed mode? I play turf more often, but tried having games a couple of times yesterday & found the lobbies only had about 4 per team. Bit worrying, or unlucky
do you think???- 6 years ago
@ToastedSarnie wrote:
@spIash_damageYes, those 2 more than the others! Btw, have you done much more mixed mode? I play turf more often, but tried having games a couple of times yesterday & found the lobbies only had about 4 per team. Bit worrying, or unlucky
do you think???I have been too busy with work to play much.
I wouldn’t be too concerned as the balance patch and official release should keep lobbies full again...
However, I do find it telling that lobbies aren’t full (lobbies stay full on PS4 from what I’ve seen.)
- 6 years ago
To be honest, for me Turf Takeover in Mixed mode in GW1&2 was always unnecessary because TT mode on PC was well populated and other modes didn't. So when I wanted to play Gnome bomb, Wanquish confirmed and Suburbination I used mix mode.
And in BfN they separated Team Vanquish and Vanquish Confirmed because they are basically same and that's good for me!
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